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GONE FishingNewsMUSKET, New Bait, TNT, stuff n things
In-game event

MUSKET, New Bait, TNT, stuff n things

GONE Fishing · published 18 Sep 2026, 16:30 UTC · build 25358006

All newsPlayers around this dateRead on Steam

yoo

couple of things for yall today, including some blasting

Given that 1.0 will be going live October 19th, I am holding back some of the new content to make 1.0 extra juicy. You may have noticed there has not been as much new content recently because of this. I will continue pushing changes and bug fixes throughout the next 30 days, but do keep in mind it will be a little light on new content until 1.0

Additions / Changes

New weapon: The Musket

  • The musket will be fully implemented with the upcoming 1.0 update for Gone Fishing but I wanted to drop a lil teaser for yall

  • As of now it is more of an easter egg with a <1% drop rate from skeeter, sort of like opening a gold from a csgo case (GOLD GOLD GOLD). If this reference doesn’t make sense to you just look up  “Ohne Pixel titan holo”

  • As of now, there are a couple of spawns on each map where the musket can be found. Since these are map spawns, starting a new game is required for the muskets to spawn

  • The musket only has one shot before it is destroyed so make it count. Most creatures die in one shot

  • You can shoot tnt with the musket to blow it up

New baits:

  • Large Crab and Mutated Crab ragdolls

  • Naked man ragdoll

  • Terrorist (the lil guy who eats fish) ragdoll

  • Jumping fish ragdoll (the guy who you can catch and he jumps on your face)

  • Impaler Ragdoll

New feature: Light tnt on drop

  • You can now hold down your drop button (q) to automatically light the tnt  when u drop it 

Other Changes

  • TNT (and the musket)  can now kill every creature in the game (except the cat and dog), by virtue of you killing something, it also becomes bait

  • Skeeter will now spawn on the first day of loading a save

  • Updated all language translations. Finished adding Italian and Polish as well as they had not been updated since 2025

  • Fixed a bug where the boat could go flying (up or down) due to various edge cases. The boat will no longer go flying no matter what

  • Fixed a bug where on the second time the boat was sunk via squid attack, it would not automatically reset the following day.

  • Fixed a bug where after the boat has sunk once, it would no longer auto eject you and would allow you to drive it while it is sinking and underwater

  • FIxed a bug where minnow traps would do ANYTHING in their power to attach to boats

  • Fixed an exploit where users could sit in the cabin all night collecting gold from the midas touch perk and gilded flow totem

Fixed several locations where you could “fall through the water” on the canyon map

thank you for playing GONE Fishing
love you long time

More from GONE Fishing

Other announcements

All news
In-game event19 Sep 2026Complete GONE Fishing Guide + Rot Changes + Optimizationsyoooo got a few additions and fixes for yall today One of my homies Mr Jau (Cod Father Jau in the gone fishing discord) made an entire hour long plus guide to help yall out. If you have been struggling with Jeremy Wade difficulty or would just like to learn how to min max a bit more, this guide is for you. Additions / Changes · Added a few musket spawns to each map so that players kill each oth…Game update18 Sep 2026Fish Dup, Clam exploitsyoo im about to do a mean thing · Fish duplication via two players spamming interact at the same time has been patched · Fixed an exploit where picking up a clam with a pearl in it would cause the original fish to be spawned again · Fixed some collision issues on the lake map thanks for playing GONE Fishing love you long timeIn-game event16 Sep 2026Catch report, Beer Change, and Fix it Flounderyoo Couple of things for yalll today. Gonna start working on adding the musket/blunderbuss tomorrow. You finally get to start shooting some of these monsters Changes / Additions · Added a new catch report that will tell you which multipliers are boosting a fish's value. This is visible right after you catch a fish. This setting can be toggled off/on in the gameplay options menu · Drinking a bee…