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FOUNDRYNewsUpdate 4 Hotfix #2 is now live!
Game update

Update 4 Hotfix #2 is now live!

FOUNDRY · published 4 May 2026, 13:48 UTC · build 23077581

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  • Fixed conveyor models for multiple train related items being invisible.
  • Fix for a rendering issue that could occur if you toggled the construction drone while in the galaxy view.
  • Fix for screen panel text sometimes showing up as blurry when using 'E'.
  • Fixed a crash that could occur during world generation.
  • Fixed layout issue with creative mode frame height.
  • Fixed a crash that could occur when painting trains when connected to a dedicated server.
  • Fixed crash when modifying track layout after a station is demolished while a train is inbound.
  • Added icon to heavy caster at the power grid frame.
  • Fixed crash when demolishing tracks in front of a station while a train is inbound .
  • Fixed trains sometimes stopping short of a station if a signal was placed in its path.
  • Workstations now work with 'E'.
  • Fixed issue where build preview would remain stuck after client disconnect.
  • Fixed crash when upgrading train signals.
  • Fixed error that could occur if player deletes "modlist.json".
  • Fixed train track networks failing to merge across nodes with a signal.
  • Fixed edge case causing train tracks to error pulse when they shouldn't.
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