Fixed two bugs that could break the tutorial:
Equipped items were not locked, allowing them to be placed in the offer bag and disrupting the tutorial flow.
Enemy Fervor values were too low to complete the intended sequence.
Fixed a bug where items could be lost by clicking multiple recipes in the crafting panel.
Tooltips no longer appear while dragging items.
Eased the onboarding experience by preventing encounters with multiple enemies at the very beginning of a run.
Crates now retain a darker highlight while they still contain items.
Added a requested Take All option.
Added a quick survey to make giving feedback easier.