Hi, this took a lot of effort, because I needed to get rid of a lot of technical debt to make this work properly, but Steam Cloud Saves should be functional now. So not even you do not lose your towers/timelines/upgrades on most prestige upgrades, you will not loose them even across play sessions across different devices.
⚖️ Balance
- Towers, mobs and upgrades are no longer sold on prestige unless board size changes
- Make tower upgrades sellable
🚀 Features
- Steamworks SDK integration
- Add MobOverrun gold particle effect
- Unified game save
- Rework achievement saving as preparation for cloud saves
- Add limited mode check for achievements
🐛 Bug Fixes
- Tutorial should not repeat again
- Reset all progress works again
- Prevent path and playfield size mismatches
- Fix upgrade market rebuild
- Fix mob market rebuild
- Fix tower market rebuild
- Fix tabbed view to show currently selected button
- Improve saving logic with forceSave and timeout-based saves