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Iron BirdNewsIron Bird 1.0 is out — three post-launch updates, 30% off until Sept 25
Major update

Iron Bird 1.0 is out — three post-launch updates, 30% off until Sept 25

Iron Bird · published 14 Sep 2026, 08:27 UTC

All newsPlayers around this dateRead on Steam

Iron Bird has left Early Access. Version 1.0 is the full game: 10 aircraft with distinct weapon systems, 10 sub-units, dozens of cosmic powers, 4 acts of boss fights, and full localization in 7 languages (English, Korean, Simplified Chinese, Japanese, Russian, Spanish, German).

Since launch we've already shipped three updates based on your reports:

1.0.1 - Boss Fix, Onboarding Tips & UI Readability

  • Fixed King Storm Caller (Act 4) entering a broken final phase with no attacks and no defeat sequence

  • - Post-boss selection screens no longer accept accidental confirms from combat mashing; sub-unit selection no longer closes on its own

  • - Onboarding tips for Graze, Charge Shot and your first Sub-unit; ship HP indicator; elite health bars; options scrollbar; Sentinel Prime homing missiles toned down

1.0.2 - Eclipse Engine Rebalance & Aircraft Discovery

  • Eclipse Engine (Act 3): Eclipse Lockdown starts later, gives you 4 seconds to read the safe zone, deals half the damage, and tells you what to do (MOVE TO THE GREEN ZONE!)

  • - Aircraft you've unlocked but never flown are marked TRY IT; the results screen reminds you what you haven't tried yet

1.0.3 - Five Aircraft Unlocked From the Start

  • Iron Bird, Falcon, Rayce, Vanguard and Hornet are now available from your first run. The five late-game aircraft remain unlock rewards. The free demo includes the same five.

The launch discount (-30%) runs until September 25. The demo has been updated to the current build.

If you've been playing, a Steam review - good or critical - is the single most helpful thing you can do for a one-person studio right now. Thank you.

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Game update28 Sep 2026Update 1.1.1 - Firepower rating, better death report, tuned wavesThis update targets two things players told us about: enemy waves that felt either crowded or empty, and not knowing why a run ended. It also makes the roguelike side of Iron Bird easier to read at a glance. Waves and pacing - 12 new wave formations across Acts 1-3: wider spreads, side entries, and enemies that rarely appeared before. - Formations no longer dump every ship on screen at once. Sp…Game update19 Sep 20261.1.0 — Charge Overhaul, Weapon Rebalance & Readability FixesThis update rebuilds the charge attack around one button, rebalances every aircraft's primary fire with measured data, and fixes a long list of things that were drawn in the wrong place — boss warning markers, the charge ring, the boss HP bar, and where enemies actually aim. One-Button Charge · Primary fire is automatic. You no longer hold the fire button to shoot. · The fire button is now the…Game update19 Sep 20261.1.0 — Charge Overhaul, Weapon Rebalance & Readability FixesThis update rebuilds the charge attack around one button, rebalances every aircraft's primary fire with measured data, and fixes a long list of things that were drawn in the wrong place — boss warning markers, the charge ring, the boss HP bar, and where enemies actually aim. One-Button Charge · Primary fire is automatic. You no longer hold the fire button to shoot. · The fire button is now the…