Fixed
- King Storm Caller (Act 4): the boss could enter its final phase in a broken state — no attack patterns and no defeat sequence. Beating it in that state skipped the death animation and the Titan unlock credit. Root cause fixed; the failsafe now reports correctly instead of counting it as a normal victory.
- Sub-unit selection: the screen no longer closes on its own after 20 seconds. Take your time choosing.
- Post-boss selection screens: mashing fire during the fight no longer confirms or skips the passive / sub-unit choice by accident.
- Items: only coins cycle when shot (the Twinbee-style juggle stays). Weapon, speed and recovery pickups no longer change type when hit.
Balance
- Act 1 Elite — Sentinel Prime: homing missiles fire less often, turn slower and expire sooner. This was by far the most common death in Act 1 for new players.
Added
- Onboarding tips, shown once per profile: Graze, Charge Shot ready, and your first Sub-unit choice.
- Ship HP indicator under your aircraft (subtle at full HP, red when low).
- Health bars on signature elites.
- Options screen now shows a scrollbar so it's clear there is more below.
Under the hood
- Better error diagnostics so remaining issues you report can be tracked down faster.
Thanks to everyone who sent feedback and reports — keep them coming.