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Dig Too DeepNewsWe're Almost Ready for Early Access! Launching Sept 23rd!
In-game event

We're Almost Ready for Early Access! Launching Sept 23rd!

Dig Too Deep · published 13 Sep 2026, 13:27 UTC · build 25282812

All newsPlayers around this dateRead on Steam

Seattle Indies Expo was a huge success. Over 100 people stopped by to play, hundreds of pixely goblin stickers were given away, and the team got to meet so many people interested in the idea of Cooperative game development. Now we are focused on our Early Access launch which is just over 1 week away! Our members are busy testing, preparing launch materials, crossing T's and dotting I's.

Just 1 year ago the first prototype version of Dig Too Deep had one big pink square throwing a little green square at a 3rd blue square and printed 'Working!'.

The pink square became Ol'Berta. The Green square became a goblin.

The solo project became a Cooperative

The Cooperative is becoming a Movement.

For too long, AAA studios have squeezed the creative life out of us. They hoarded the wealth we helped generate. They fired us when our wages became inconvenient. They laid us off right after successful releases. They made us crunch for no reward, kept us from our families. They flogged you for season passes and six kinds of currencies and low effort remakes of 5 year old games. Now they're replacing as many of us as they can with AI.

Dig Too Deep is a counter-punch.

The Movement is a Tiger Uppercut

PUNCH UP WITH US!

You can support us in a number of ways:

  • Wishlist Dig Too Deep, buy it on Sept 23rd, review it if you like it (or if you don't!)

  • Join our crowdfunding efforts on Ko-Fi. You can name a goblin, customize a goblin or troll, you can even make the game free for Everyone if you've got a million bucks lying around!

  • Spread the word! Dig Too Deep is only step 1. Your friends and families should know what a worker's cooperative is all about and why games should be made this way. Learn more here.

On to the patch notes!

New Features

  • Boss intro cutscenes gained audio

  • Grogus attacks gained sound effects

  • Ten new sound effects wired

  • Gold glow during tactical pause

  • See the full height of the pile-o-crap at the end!

  • Roadmap button on main menu (placeholder content for now)

Changes

  • Pause icon lights while paused

  • Settings gear always visible

  • Tutorial teaches pause earlier

  • Pause eases in and out

  • PAUSED banner moved to top

  • Only in-use controller disconnect pauses

  • Second controller fully supported (Not 2 players, but you can use controllers other than whatever your OS decides is 'device 0')

  • Crash reports bundle all snapshots

  • Telemetry and crash reporting improved

Fixes

  • Fixed crash after losing to Grogus with his shield up, insult to injury!

  • Fixed silent boss death cards

  • Fixed healer lost to positioning glitch (positioning glitch may still exist but you wont lose your healer at least!)

  • Fixed troll glow after choosing Replay

  • Fixed crate rolling around troll

  • Fixed unreachable Big Iron Ball at troll's feet

  • Returning goblins walk all the way to the stack of goblins, no more teleporting - Enemies stop charging Cellar Goblins

  • Mostly Teef now notice landed goblins

  • Fixed punted MostlyTeef flying backwards

  • Fixed Goblin King attack animation

  • Tweaked tutorial arrow targets

  • More Tutorial tweaks after SIX observations

More from Dig Too Deep

Other announcements

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In-game event18 Aug 2026Bosses are only cool in VideogamesAs we work on polishing up the game for SIX in a few weeks ( Seattle Indies Expo , check them out at ! ) , we have been diligently working on squashing bugs and adding features! Check out the changes below, and as always, we appreciate any feedback/concerns/bugs you might find with the update in our Feedback & Bugs channel on the official discord. Time to get digging! NEW Shiny Things: · Finish…Game update16 Jun 2026Demo Patch and 2 new PerksNew Features - Gamba Perk added - Gambling your goblins wasn't enough. How bout a perk that gives you a chance to keep picking perks? (Thanks Noita) - Wake Up Perk addeed - Maybe Ol Berta doesnt have a ton of use for a perk that revives half the gobbos every wave, but other trolls will! Maybe Berta's feeling lazy and you want this one to help her out anyway. You do you. Changes - Gamba perk bal…In-game event12 Jun 2026Major Demo Update! Do you Gamba?Games can only ever put their demo in Steam Next Fest once. We're putting ours in this one. It's a crowded field with 1000's of games from developers just like us. Summer Next Fest starts June 15th. We've worked incredibly hard to make the best demo possible with hours of blood, sweat, and goblins. Now you can unlock both Acarash and The Goblin King for the full game with Demo achievements! New…