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Dig Too DeepNewsBosses are only cool in Videogames
In-game event

Bosses are only cool in Videogames

Dig Too Deep · published 18 Aug 2026, 20:22 UTC · build 23704723

All newsPlayers around this dateRead on Steam

As we work on polishing up the game for SIX in a few weeks (Seattle Indies Expo, check them out at https://six.seattleindies.org/ ! ) , we have been diligently working on squashing bugs and adding features! Check out the changes below, and as always, we appreciate any feedback/concerns/bugs you might find with the update in our Feedback & Bugs channel on the official discord. Time to get digging!

NEW Shiny Things:

  • Finished the Boss intros!
  • ... and added cool interludes when you defeat a boss :sunglasses:
  • The pause menu now lists your perks
  • The Midnight UI theme has been finished. Let dark mode prevail!
  • Finished artwork for the Bowtie's Hellmouth portal
  • You can now aim while waiting for the throwing cooldown
  • Left stick menu navigation (Thanks, TechGoblin64!)
  • Added a secret instant-kill for Pukerz

Changes:

  • Lucky Charm perk rerolls scrap sorting
  • Replays capture frozen cinematics
  • The game remembers which monitor you use, and better handles multi-monitor setups
  • You can now see Perk tooltips during interludes

Less Broken / Bug Fixes:

  • Big Iron Ball stops vanishing
  • Fullscreen preference survives relaunch
  • Stuck goblin NaN crash fixed
  • Zombify boss kill crash fixed
  • Buildings stuck highlighted yellow
  • Sky-killed corpses now collectable
  • Cauldron costs wrongly shown red
  • Perk cards no longer need two clicks sometimes
  • Mostly Teef swoop softlock has been fixed
  • The Pile is no longer empty after using Continue
  • Wave-end scrap is no longer destroyed
  • Zerk dash animation no longer stuck after she runs into a spring trap
  • Pukerz no longer attacks goblin corpses
  • Grogus is no longer spawning rotated and unhittable (along with LOTS of Grogus polish!)
  • No more controller stutter from mouse noise
  • The camera doesn't get confused about zooming and using building menus anymore
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