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Helrift PlaytestNewsUpdate 0.8.2.3
Game update

Update 0.8.2.3

Helrift Playtest · published 5 Sep 2026, 00:11 UTC · build 25134454

All newsPlayers around this dateRead on Steam

Cities & Travel

  • The city maps of Elvine and Aresden are now open! Find Cedric Tidewell near the docks in northeast Wayfarer’s Rest and speak to him to teleport to either city.

  • Fixed players occasionally falling through floors after teleporting.

Crafting & Trading

  • Hold Shift when moving an item to the Sell box to move the entire stack, making bulk selling faster.

  • The crafting interface now displays your profession level and progress towards the next level.

  • Updated the Merchant and Hero Vendor interfaces with the V2 design.

  • Fixed purchases failing in some shop categories with an incorrect “Someone else bought it first” message.

Combat & Equipment

  • Fixed Defence shields not applying their intended damage reduction.

  • Fixed the Wooden Mallet not appearing when equipped in the offhand while dual wielding.

Inventory

  • Fixed quivers not accepting arrows.

  • Fixed compatible partial item stacks not combining correctly.

Characters & Progression

  • Fixed some earned titles resetting after logging out and back in.

  • Added a suitable character-name length limit to prevent display and interface issues.

World

  • Adjusted enemy pit capacity and spawn rates to ensure enough enemies are available for players.

  • Fixed depleted ore nodes leaving behind invisible collision.

UI & Technical

  • Open interface windows can now be closed with the Esc key.

  • Fixed the Warehouse window’s close button not working.

  • Improved the client experience during server shutdowns and maintenance.

  • Improved the reliability of in-game bug reports.

  • Fixed the bug-report button not responding before login, allowing login problems to be reported.

More from Helrift Playtest

Other announcements

All news
Game update15 Sep 2026Update 0.8.2.11Elvine · Added a new barracks in southern Elvine with training dummies. · Added a new Golem combat spawn behind the Elvine barracks. · Added the first visual pass for Southern Checkpoint - Elvine’s central entrance from the Middlelands · Improved the terrain across southern Elvine to provide smoother and more usable routes. · Temporarily restricted access to the undeveloped southwestern area of…Game update13 Sep 2026Update 0.8.2.10Town Projects · Town Project rewards now more clearly distinguish between Contribution earned by individual players and rewards unlocked for the entire town. · Added Town Projects that require items of a specified quality. · Added a Refresh button to Town Projects. · Fixed Town Project donations not receiving the temporary automatic 10× Contribution multiplier during the playtest. Archery · Add…Game update12 Sep 2026Update 0.8.2.9Town Projects are now available from the City Halls in Aresden and Elvine. Donate or claim the requested items to help complete projects that strengthen your city, earning Contribution while working towards rewards for the entire town. Towns & Progression · Added Town Projects to the City Halls in Aresden and Elvine. · Added explanations for Strength, Dexterity, Vitality, Intelligence, Magic an…