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Helrift PlaytestNews0.8.2.2
Game update

0.8.2.2

Helrift Playtest · published 3 Sep 2026, 22:21 UTC · build 25111468

All newsPlayers around this dateRead on Steam

New & Improved

  • Added a new Hammer talent tree, giving Hammer users more ways to develop their combat build.

  • Added the Focus Staff to the research tree.

  • Added quest boards to Wayfarer’s Rest and both City Halls, providing access to repeatable quests.

  • Added bug reporting to the home screen so login errors can be submitted, and updated the report window with an improved design.

Combat & Magic

  • Increased Driving Thrust’s damage and dash distance, making the ability more effective in combat.

  • Fixed damage-over-time kills from poison, burning and bleeding not awarding XP.

  • Fixed an issue that could prevent spells from being unleashed on the caster.

  • Standardised melee attack speeds so left and right-click attacks behave consistently.

  • Fixed Blade Dance animations sometimes freezing when cancelling a dash.

  • Fixed the Berserk effect not appearing correctly when active.

Crafting & Research

  • Fixed crafted-by attribution disappearing after an item was sold to a merchant, allowing skilled crafters to retain recognition for their work.

  • Fixed the first tier of Bow research being unavailable beyond one-star quality.

  • Fixed the second tier of Wand research being unavailable beyond one-star quality.

Quests

  • Fixed delivery quests not always removing the correct items from the player’s inventory.

  • Quest acceptance and reward claiming now require players to remain close to the quest giver.

World & Creatures

  • Fixed mana crystals flickering or disappearing while mining in northern Wayfarer’s Rest.

  • Removed an invisible obstruction from the path near the docks.

  • Adjusted collision around the Ogre Pit to prevent enemies becoming unable to reach or attack players.

  • Fixed delayed or missing death animations for frogs and trolls in the swamp.

  • Added the missing Stone Golem death animation.

  • Increased Observer light brightness in the published game build.

UI & Settings

  • Fixed the repair window’s close button not working.

  • Fixed the close button not working on the character-creation warning.

  • Fixed talent descriptions extending beyond the edges of their window.

  • Fixed some resolution options only being available from the home screen.

  • Fixed display mode and resolution fields occasionally appearing empty after refreshing the settings.

More from Helrift Playtest

Other announcements

All news
Game update15 Sep 2026Update 0.8.2.11Elvine · Added a new barracks in southern Elvine with training dummies. · Added a new Golem combat spawn behind the Elvine barracks. · Added the first visual pass for Southern Checkpoint - Elvine’s central entrance from the Middlelands · Improved the terrain across southern Elvine to provide smoother and more usable routes. · Temporarily restricted access to the undeveloped southwestern area of…Game update13 Sep 2026Update 0.8.2.10Town Projects · Town Project rewards now more clearly distinguish between Contribution earned by individual players and rewards unlocked for the entire town. · Added Town Projects that require items of a specified quality. · Added a Refresh button to Town Projects. · Fixed Town Project donations not receiving the temporary automatic 10× Contribution multiplier during the playtest. Archery · Add…Game update12 Sep 2026Update 0.8.2.9Town Projects are now available from the City Halls in Aresden and Elvine. Donate or claim the requested items to help complete projects that strengthen your city, earning Contribution while working towards rewards for the entire town. Towns & Progression · Added Town Projects to the City Halls in Aresden and Elvine. · Added explanations for Strength, Dexterity, Vitality, Intelligence, Magic an…