
Improved unit network synchronization and added client-side lag compensation.
Fixed an issue where the sector capture animation would trigger simply by hovering the mouse cursor over it;
Fixed game freezes upon reconnection or room join errors, as well as the exit button becoming unresponsive;
Fixed a bug where supply vehicles failed to transfer ammunition and fuel to nearby units;
Fixed incorrect gunshot sound playback on the client side;
Fixed visual effect rendering issues for anti-tank guided missile flight and impacts on the client side.