
You're a dwarf with an auto-firing arsenal and a beard that fights back. Dig through waves of deep-dwelling monsters, merge your weapons at The Forge, pick your Smelts, and see how deep you can go before the mountain wins.
What's in the launch build:
6 dwarf classes, each with its own beard power
13 weapons, every one with a Tier 3 evolution
14 enemy archetypes, 4 bosses, wave events, and elite affixes
Depths 1–6, Endless mode, and Forge Pacts for players who want it mean
The Runeworks: permanent progression with Runestones between runs
A full cosmetics collection: weapon skins, dwarf skins, combat FX, your own Forge Hall
25 achievements, full controller support, and Steam Deck-friendly text and glyphs
Why Early Access? I'm a solo developer, and the game is at the stage where player feedback shapes it best. Early Access buys time to grow the arsenal, the roster, and the depths with you playing along. The first content update is already on the workbench.
If you're on the fence, check out the free demo so you can try before you buy.
Found a bug, or a build that broke the game in half? I want to hear about both! And if you enjoy your first dive, a review helps a small game more than you'd think.
See you in the deep.
— David