
Ver 0.942a has the following changes. I tried testing it, but my apologies for any unexpected issues. If there are any serious issues, I will patch them within 12 hours.
[ BALANCE CHANGES ]
As a baseline, regular enemy hp is up roughly 50%. This will make depth 1 on FlowerGirl somewhat challenging for experienced players and depth 5+ absolutely brutal. This was based on feedback about how regular enemies were dying too quickly, but is provisional. I want to see how new players react to this change in particular. One alternative is to increase difficulty of Depth 2+ for Flower Girl substantially, but return Depth 1 to previous levels.
The "Change" shovel has been renamed to "Loose Change" (old "Loose Change" handle is renamed to "Light Metal"), and power adjusted. Previously, "Drop 3 different tier drops: Drop duplicate" has changed to "Drop Coin: Drop Duplicate if last 3 drops were all different tiers." The buy price was also reduced down to 15 nuggets.