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SeablipNewsHotfix 0.8.5_10
Game update

Hotfix 0.8.5_10

Seablip · published 27 May 2026, 10:39 UTC

All newsPlayers around this dateRead on Steam

Changelog / Bugfix

  1. Fix: Could lose focus in Ship Salvage mode using R2
  2. Fix: Flying fish and seal (world map) despawn bug
  3. Fix: Scrollbar update for Merchant items (works with Gamepad)
  4. Fix: Scrollbar update for Equipment (had minor bugs)
  5. Fix: could not trash castle equipment using the trash button.
  6. Fix: Virtual mouse available again (Currently only work as a helper if gamepad gets soft locked in HUD)
  7. Fix: Castle Build mode exploit using num keys
  8. Fix: Gamepad focus stuck on Gamepad Sensitivity Dropdown button
  9. Fix: Item found pop up bug

Improved Gamepad Input for battle:

  1. Change: Focus left Ship/Castle using L2 and Focus Right Ship/Castle (if any) using R2
  2. Improved gamepad focus in battle: stick to last zone if jumping back and forth between HUD and ship/castle
  3. Shift crew using L1 and R1 (as before)
  4. New: South Button click on zone with crew to select this crew (if no crew is selected before)
  5. West Button deselect crew (as before)
  6. Change: East Button is now used to toggle Tactic/freeze time mode
  7. Ship Battle: D-Pad Up and D-Pad Down select Crew abilities (HUD).
  8. Castle: D-Pad to select various HUD elements
  9. Change: Only left stick can navigate on Ship/Castle (Since D-Pad is used for HUD jump)


Known issues:
- Gamepad: Touchscreen might not work atm.
- Gamepad: Use virtual cursor if you get soft locked in a HUD without any focus. (Let me know where it happens so I can patch it)

More from Seablip

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Esports29 May 2026Throwback and the Journey to 1.0Road to 1.0 Hi everyone! I am so happy that I can finally start focusing on Seablip's 1.0 release. This might take me some time—it might be sometime in 2027, as I have ambitious plans—but I will also try to keep the scope down. I am, after all, just one developer. My plan is mostly about adding more "juice" to existing systems, adding more quests, and improving what is already there. I want to…Game update29 May 2026Hotfix 0.8.5_15Changelog / Bugfix 0.8.5_15 · BUGFIX: Barrel crew boarding castles did not work!! · New: Longdog quest is now protected by a easier castle! · If you revive crew on menu (while home) they will be sent to home island if ship is full · Buy crew on home island (from world map HUD) will send crew to island if ship is full · Buy crew from other islands (world map HUD) will now send crew to empty bott…Game update18 May 2026Hotfix 0.8.5_04Gamepad - Virtual mouse is removed for now. It could cause selection to glitch in placement mode on Castle/Ship. - Mouse click no longer deselect focus. - Updated the Castle tutorial slightly to show how you currently switch selection from HUD to placement mode. - Gamepad have several known glitches, and might also have places where you get softlocked. Please let me know if you find anything. I…