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TerraformersNewsTerraformers: New Frontiers DLC Announcement
Community

Terraformers: New Frontiers DLC Announcement

Terraformers · published 21 Nov 2023, 18:04 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,

We have great news for Terraformers!

🚀 A DLC IS ON THE WAY!

Terraformers' first DLC is coming soon, on January 25th!
In New Frontiers, explore new celestial bodies in the solar system and face new challenges.

Watch on YouTube

Features:

• Explore new celestial bodies.
• Establish outposts in 8 different locations across the solar system, send resources and technologies back to Mars.
• Identify system-wide resource shortages, export them for extra benefit.
• 8 new events.
• 3 new leaders.
• 5 new space projects, new city building, regional building and technology.
• New and longer scenario.
• New music track.

🌌 WISHLIST NOW 🌟

https://store.steampowered.com/app/2646850/Terraformers_New_Frontiers/

👩‍🚀 FREE UPDATE OUT NOW

Major addition:

  • Full gamepad support
  • Compact UI option (finalised)
  • Larger text option (finalised)
  • Full keyboard navigation option (finalised)
  • Implemented keyboard shortcuts
  • Adapted localisation for gamepads where necessary
  • Data handling for upcoming DLC integration
  • Added traditional chinese localisation
  • Added 6 new projects

Bugs & improvements:

  • Better event popup option text placement
  • Fixed a bug related to picking cards in another "ui state"
  • Improved the placement of some popup in the space cities
  • Fixed a bug when placing a "dock" where the pathing algorithm would produce wrong results
  • Large performance improvements in the map generation
  • Performance improvements in the Marsyclopedia
  • General performance improvements (a bit everywhere)
  • Improved logs
  • Fixed a bug where the martian event could happen twice
  • Fixed some issues with the reward popup after a victory
  • Fixed some overflow issues with the gameplay messages (middle of screen)
  • Improved some steam/gog/epic initialization steps
  • Improvements to some UI visuals (icons and moon roads)
  • Fixed a bug which happened after using the import lifeform skill
  • Fixed a bug with switching cities after relocating a city
  • Fixed a bug with leader skills in the Marsyclopedia
  • Fixed a map generation bug wit some special resources
  • Improved sorting of building actions
  • Fixed a bug with Urban Planning
  • Fixed a bug where sandstorms lasted a turn too long
  • Fixed a bug where the mohole project displayed a strange icon
  • Fixed an issue where the planet's visual would not load to their actual state straight away and slowly move towards the correct appearance
  • Lots of other UI improvements and polish

🍂 AUTUMN SALE

Terraformers is participating in the Autumn Sale starting today, along with the entire Goblinz Publishing catalog. Save 35% on Terraformers and up to 80% on the other titles!

https://store.steampowered.com/app/1244800/Terraformers/

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Game update20 Jul 2026version 1.7.90 patch notesGeneral changes Bugs fixes · Removed the loading screen icon that remained on ultra-wide screens. · Fixed a bug in marsyclopedia where undiscovered item could still show the info popup when using a gamepad · Fixed a bug where lifeform events could propose twice the same lifeform · Fixed a bug where the “mine mandate” could not be used on ocean locations · Fixed a bug where you could get negativ…Game update5 May 2026Patch 1.7.82Patch 1.7.82 Bugs fixes and Improvements · Fixed “Space race” mandate impossible to use with the gamepad · Fixed “Transport boom” mandate sometimes resulting in negative resource stock (end of turn production was taken into consideration while determining if a resource would get exhausted after exports, but “Transport boom” triggers a trade immediately) · Improved reliability of player progress…Game update21 Apr 2026Update v1.7.79Bug fixes · fixed a city migration bug where the turn cooldown and policy of the migrated city were incorrect · fixed "Extract Aquifer" mandate not being usable on ocean locations · show flood warning popup as appropriate when using the "Extract Aquifer" mandate · fixed "Food Bank" dedication not counting food produced outside of the city · gamepad: fixed an inaccessible city slot in one possib…