
Thanks everyone for your feedback! I’ve received a lot of suggestions over the past two days, and I’ve made some adjustments based on them in this update. If you have any other gameplay feedback, feel free to let me know, and I’ll try to make further improvements as soon as possible.
Tents can now be used to rest, allowing time to quickly advance to 21:00. However, resting will immediately stop if enemies attack during this period.
Adjusted the first appearance day and number of Giant Hermit Crabs, and reduced their health to 80. Giant Hermit Crabs now drop two Giant Shrimp.
Picked-up food can now be specially cooked. If your hunger exceeds the maximum hunger limit after eating specially cooked food, the extra hunger can temporarily exceed the limit.
Crabs that appear when breaking rocks now move slower and disappear after a shorter amount of time. They can also be directly researched through Exploration to unlock the Crab Trap.
Adjusted the overall number of enemies during daytime attacks.
Enemies will no longer spawn in the waters within a certain range of the Simple Tent.
Fixed an issue where the tree-cutting tutorial could behave unexpectedly.
Fixed an issue where Giant Hermit Crabs could charge through coral rocks. They will now be properly knocked back.
Fixed a stuttering issue that could occur when picking up items from the backpack.
Optimized frame rate fluctuations when there are large numbers of enemies.
Fixed collision box issues with the Crossbow Launcher and Rock Thrower.
Fixed an issue where rain occurred less frequently than intended.