
Demo Update — New HUD, Crafting Tools & Tutorial
Buff timers, armor & accessory HUD, a new controls tutorial, and multiplayer fixes
More improvements based on your feedback! Here's what's new:
Added a Patch Notes panel so you can check what's new right from the game
Added a New Controls tutorial to help new players get up to speed
Added an in-game Guide, accessible with its own hotkey
Added a Buff Timer HUD showing remaining time on active potion buffs and your healing cooldown
Added HUD elements showing your equipped armor and accessories
Added a Player Indicator setting to make other players easier to spot
Added key binding conflict detection with an on-screen warning
Added the ability to throw items from your inventory
Added a trash slot to the inventory for quickly discarding items
Added a crafting quantity selector and recipe availability filters to the crafting menu
Added a new cave pocket structure with guaranteed Dracula Fragment chest loot, and rebalanced structure spawn rates across biomes
Added a Blood Compass alchemy recipe and rebalanced the Dracula fight
Added sound effects for button hover and press interactions
Improved floating damage and healing text visuals
Improved break block interaction to better detect your currently held target
Fixed player names sometimes not showing or updating correctly when a player joins
Fixed item pickup issues that could occasionally reject or duplicate items in multiplayer
Thank you for playing Deepbound Demo — keep the feedback coming!