
So this wont be as big of an update as last few. Just few cleanups here and there.
Build Loadouts got some QoL changes
Now you can give your loadouts a name.
You will start with a single loadout and will have ability to add or remove further loadouts
One major balance change/rework
Motherlode's Favor - remember how i fixed it last patch? Yeah it caused insane numbers to accumulate with late-game builds for game time which was definitely not intended. Therefore I have decided to rework it to what its used to do, as in it grants time on the motherlode break, not on each hit. Increased number from 0.01s back to 0.02s
Thus far there were few keyboard navigation available here and there in the game. Nothing major but it was not consistent across different screens. Well now it is consistent and. Major features include: Tab-cycling in navigation, +/- for zoom, ESC key now working properly
A small update for linux enjoyers, now game is built in the steam's native sniper 3.0 runtime, This does not mean much but still. Note that the update for you with this patch might be a bit larger.
Closing thoughts: This will 99% be last patch before Playtest, unless there is another Motherlode incident happening.
See ya soon.