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I was rebuiltNewsI was rebuilt update 2.0.1
Game update

I was rebuilt update 2.0.1

I was rebuilt · published 2 Sep 2026, 15:40 UTC · build 25081971

All newsPlayers around this dateRead on Steam

Update Notes

This small update brings the following improvements and fixes to the game:

  • UI Navigation: Added support for W, A, S, D keys to navigate menus, and Spacebar to confirm selections.
  • Cutscene Skipping: Added a hold-timer indicator when skipping story cutscenes, showing how much longer you need to hold the button.
  • Level Balance: Tweaked specific sections in Chapter 3 - Level 4.
  • Medal Adjustments: Adjusted the Gold Medal target time for Chapter 8 - Level 9.
  • Audio Improvements: Added new SFX to the final boss fight and improved audio loading for the game's final level.
  • QoL Boss Fight Restart: Losing the final boss fight now restarts at the boss cutscene instead of kicking you back to the main menu.

We hope you enjoy these new changes and have fun!

More from I was rebuilt

Other announcements

All news
In-game event13 Sep 2026I was rebuilt - Version 2.0.2This new update brings the following changes: · Audio Stability : Optimized audio loading to fix crashes when the app is sent to the background (this slightly increases RAM usage). · Timer Logic : Updated the level timer to start immediately upon player death, not just upon the first movement.Major update31 Aug 2026I was rebuilt 2.0 - We're back in full force!We're back to I was rebuilt with our biggest update yet! It's been quite a while since the game received its last update as we were focused on other projects, but we never forgot our beloved rage platformer. Today, we are thrilled to bring you a massive update designed to polish the game, make controls feel fair, and give it all the love it deserves. Additionally, we have updated the GameMaker…