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Cat 3NewsCAT³ 1.1 Beta
Steam news

CAT³ 1.1 Beta

Cat 3 · published 22 Jul 2026, 18:44 UTC

All newsPlayers around this dateRead on Steam

CAT³ 1.1 Beta

"It Never Ends. That One's On Purpose."The 1.1 beta branch is open. This is "the big one"! Endless Mode, a whole Legendary tier, a mid-run market, relic Ascension, and a pile of readability fixes. It is also, both legally and spiritually, unfinished. That's the part where you come in. ːsteamhappyː

  • Endless Mode. Clear Wave 50 and you can bank the win like a responsible adult, OR keep your build running to discover the exact wave your beautiful crit-lifesteal-Midas monstrosity finally detonates. It's later than you think. Then, suddenly, it isn't.

  • Wave 50 is a real victory now. Previously the run just... stopped.. Now there's an actual VICTORY and a choice. Closure! For cats!

  • Legendary upgrades. A super-rare orange tier with values that are, frankly, irresponsible. If you see one, take it. We will not be adding a confirmation dialog.

  • The Milestone Market. Every 10th wave a shop opens after the normal draft. Spend run gold on three power-ups and a relic. You can now have money problems in a cat game!

  • Refine. Pay gold to bump one offered upgrade up a rarity before you take it. Promote that sad little Common into something that earns its keep.

  • Relics Ascend now. Pull one you've already maxed and instead of a shrug you get an Echo, which permanently levels that relic up. Duplicates finally mean something. You're welcome, Pawcha addicts.

  • The cats are easier to tell apart. Stronger colors and new high-contrast colorblind badges. If you have ever confidently swapped two "definitely different" cats that were the same cat — this one's for you. ːspyroː ((still working through these, some changes still coming))

  • Your special ability announces itself now. A chime, a "SPECIAL READY," and a glow around the board. Turns out a small charging bar was too subtle and several of you were simply... never pressing it.

  • New music + boss variety. Fresh tracks for the long runs, and boss waves now shuffle between multiple themes instead of playing you the exact same song until the heat death of the universe. These songs will continue to change throughout the beta.


How to opt in:

  • Right-click CAT³ in your Steam library → Properties → Betas → pick "beta" from the dropdown → let it update. To go back to the normal version, just pick "None".

Our balance department (one (1) guy, 2am) would really like to know: is the Legendary tier showing up too often, are the market prices fair, and how deep do your Endless runs get before it all goes horribly wrong?

It's a beta, so expect some rough edges; that is the entire point of a beta. Toss bugs, balance thoughts, and cat-readability complaints into the Steam Discussions and I'll read every single one.

Opt in. Break it. Tell me how. :3

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Game update3 Aug 2026CAT³ v1.1.3This small follow-up focuses on the very deep Endless runs made possible by v1.1.2. Balance · Moneybags is still uncapped, but now has smooth diminishing returns after it reaches +200% damage. · This keeps economy builds rewarding without letting one card completely overwhelm the rest of a build. Readability · Large run stats and green effective-value previews now use the same K/M/B-style numbe…In-game event3 Aug 2026CAT³ v1.1.2The universe got wider. The pockets got deeper. This update adds proper ultrawide support and gives CAT 3's gold economy a fresh pass, including an uncapped Moneybags and a brand-new upgrade for cats who would rather spend than save. Ultrawide support · 21:9 displays now extend the animated cosmic background instead of adding black bars or stretching the game. · The board, HUD, cards, and contr…In-game event29 Jul 2026CAT³ v1.1.1This 1.1 follow-up gives crit builds somewhere exciting to go after 100%, lets the opening waves breathe without making enemies hit harder, and cleans up upgrade-card, Moneybags, power-up, and late-run display issues reported after the update. Existing saves carry over. Crit builds keep climbing · Critical chance no longer caps at 100%. · Every full 100% now guarantees a critical tier, while th…