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TEKONews9.0.1
Game update

9.0.1

TEKO · published 13 Jul 2026, 08:19 UTC · build 24179662

All newsPlayers around this dateRead on Steam
  • Clarified the description of one of Outlaw Pocket's mechanics.

  • Now when there are more than 12 cards, they should render better (they used to have a weird flickering effect).

  • Added an anti-crash check for certain situations where winning a round caused an unexpected error.

  • Kimi Card should now work properly when starting a run with it (Warlock/Chosen Pocket).

  • Tooltips of 'miniature' chips will now be wider and have a smaller font so they don't go past the top edge of the screen.

  • Reverse Blender should now be usable correctly even if there's only 1 relic slot available. It should've always done that, but it seems it was miscounting the slot amount before.

  • Bosses that take away your money can now reduce it down to -$10 (there were no limits before).

  • When finishing a run with Chosen Pocket, entering the Codex caused a bug. This has been fixed.

  • Fixed a bug that prevented selling Stamp Block outside the shop.

  • Fixed an exploit that allowed having infinite copies of cards using the Drop Mod. This wasn't intended. If you find any illogical replicable mechanics that give you a clear advantage and seem outside the game's design, please report them!

  • Sinister Cards can't be rerolled anymore. If you find another way to reroll them, let me know and I'll fix it. It wasn't a feature.

  • Fixed spacing issues for relic mods in the memories tooltips.

  • When dragging Cards, tooltips from other on-screen elements won't show up anymore if your cursor hovers over them.

More from TEKO

Other announcements

All news
In-game event12 Oct 2026TEKO Database!u10.1 We now have a public database! From now on, there'll be an option in the settings to enable/disable data sending. This data is anonymous and sending it doesn't consume extra resources. It helps a ton with game balance, so I recommend leaving it enabled. What does it do? It sends run info: which pocket was played, on what difficulty, which cards were used, etc. And all that data will be re…Major update11 Oct 202610.0.0Finally, the new update 10 is here. I hope you can enjoy these 5 new pockets with unique mechanics and 5 forbidden cards that are heavily unbalanced to make each run more interesting. I've also added the 10 corresponding new achievements; TEKO is only 18 achievements away from reaching 100. To unlock the pockets, you won't have to win with other pockets; you'll have to complete specific achieve…Community2 Oct 2026New content!I'm back. With a little surprise in my hands... I'm preparing the following content for u10.0: - 5 new pockets! - 5 new forbidden cards! I really wanted to make an update with little content but meaningful, meaning that each new element adds many hours of gameplay or something new. In this case, I've opted to add more raw game hours with new pockets, and fill out the roster of forbidden cards,…