9.0.1

TEKO · build 24179662 · published

On SteamNotes only · this build shipped before we watched the app
  • Clarified the description of one of Outlaw Pocket's mechanics.

  • Now when there are more than 12 cards, they should render better (they used to have a weird flickering effect).

  • Added an anti-crash check for certain situations where winning a round caused an unexpected error.

  • Kimi Card should now work properly when starting a run with it (Warlock/Chosen Pocket).

  • Tooltips of 'miniature' chips will now be wider and have a smaller font so they don't go past the top edge of the screen.

  • Reverse Blender should now be usable correctly even if there's only 1 relic slot available. It should've always done that, but it seems it was miscounting the slot amount before.

  • Bosses that take away your money can now reduce it down to -$10 (there were no limits before).

  • When finishing a run with Chosen Pocket, entering the Codex caused a bug. This has been fixed.

  • Fixed a bug that prevented selling Stamp Block outside the shop.

  • Fixed an exploit that allowed having infinite copies of cards using the Drop Mod. This wasn't intended. If you find any illogical replicable mechanics that give you a clear advantage and seem outside the game's design, please report them!

  • Sinister Cards can't be rerolled anymore. If you find another way to reroll them, let me know and I'll fix it. It wasn't a feature.

  • Fixed spacing issues for relic mods in the memories tooltips.

  • When dragging Cards, tooltips from other on-screen elements won't show up anymore if your cursor hovers over them.

9.0.1 · TEKO build 24179662 · SteamPeaks