Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PathogenicNewsPathogenic Demo Will Go Offline on Jul 14
Community

Pathogenic Demo Will Go Offline on Jul 14

Pathogenic · published 1 Jul 2026, 15:00 UTC

All newsPlayers around this dateRead on Steam

A heads-up to all our fellow parasites: the Pathogenic demo will be taken offline on July 14th 15:00 UTC, exactly two days before launch.

We’ve contemplated this decision for a while. Seeing everyone enjoying the demo so much and sharing all the crazy builds has been a big part of our motivation to keep working on the game, and we will dearly miss all the ridiculous combos from your pathogens (until the full game comes out, at least). Unfortunately, as a small dev team of two, we simply don’t have the capacity to maintain the demo while working on the full game.

You might have noticed the demo has received multiple updates since Next Fest started. We’ve been continuously implementing optimizations and fixes, the very same ones added to the WIP full version, to make sure the demo properly represents the final gameplay. Now that Pathogenic is in the final sprint, simultaneously working on the full game and maintaining the demo is stretching us thin. 

That’s why we have decided to disable the demo, to shift the focus towards the full game instead of juggling between the two versions after release. Good news is that it will only be a couple days from launch, so the wait won’t be long. A massive thanks to everyone who tried our demo, left a review, sent us feedback, and, of course, wishlisted Pathogenic. Our pathogens have come a long way thanks to your passionate support for our demo, and we will miss it as much as you do.

That said, your infection in the demo still matters! All accumulated plasmids will be transferred to the full game, giving your pathogen a strong start to conquer the human body at launch. The pathogens are only hibernating for a couple days -- they will soon come back stronger than ever on Jul 16.

In the meantime, we’ll be sharing more news about the full game until launch! Stay tuned on our socials and/or join us on Discord for more info and/or talk about all things Pathogenic!

Discord, YouTube, Twitter, TikTok

More from Pathogenic

Other announcements

All news
In-game event7 Aug 2026New Patch: Balancing AdjustmentsHi Parasites! We're back with a new update! This time the focus is mostly on balancing. We've been combing through all your feedback here on Steam and on our Discord reporting channels, and we noticed a few organelles and mutations performing far better than intended due to how the buffs were stacked. This patch will turn them down a notch, while also buffing several other organelles to encoura…In-game event2 Aug 2026More Updates + The Demo Returns!Hey Parasites! Thursday July 30 marked the second week since Pathogenic launched and the end of our launch sale. Thanks to all of your support, these two weeks couldn’t have gone any better. We are truly grateful for everyone playing Pathogenic and sharing your thoughts on the game. We are getting plenty of feedback from the community every day, and will keep working on fixes and optimizations…In-game event22 Jul 2026Post-Launch Update: Addressing Player FeedbackHey Parasites! Pathogenic just passed 100k copies sold! Thank you so much for your support that helped us reach this massive milestone in less than a week after launch. Now for the more important thing of today: Pathogenic just got a new update with a series of rebalancing, optimizations and fixes! Balancing We've heard your feedback about the Lungs difficulty scaling. While it will remain as a…