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Edge3NewsEdge3 Early Access Release Announcement
Steam news

Edge3 Early Access Release Announcement

Edge3 · published 1 Jun 2026, 03:06 UTC

All newsPlayers around this dateRead on Steam

Today, we are pleased to announce that Edge3 is now available in Early Access.Edge3 is a pixel art editor for Windows.

It is being developed with a focus on features useful for pixel art production, including layers, animation, color palettes, and sprite-related tools.

At this stage, some features are still missing or under adjustment, but I plan to continue improving Edge3 based on actual use and feedback.

If you find any bugs or have any requests, it would be very helpful if you could post them on the Steam discussions.

For an overview of the main features, please see the following page:

https://edge3.takabosoft.com/en/features/

For those migrating from Edge2, please see the quick reference below:

https://edge3.takabosoft.com/en/manual/migration-from-edge2/

For basic usage, please see the tutorial and basic operation quick reference:

https://edge3.takabosoft.com/en/manual/tutorial/

https://edge3.takabosoft.com/en/manual/quick-reference/

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In-game event14 Sep 2026Edge3 v0.9.14 UpdateMain New Features and Improvements Improved Shared Cel Display on the Timeline The relationships between shared cels are now easier to understand on the timeline. Shared cels can now be identified by double borders, linked displays, and connecting lines, making it easier to see which cels are shared. The shared icon previously shown inside cels has been removed. Added Cel Offset Support in Cel…Game update10 Sep 2026Edge3 v0.9.13 PatchFixed an issue where drawing immediately after selecting multiple frames and executing “Share Cels” could cause a crash. We apologize for the inconvenience.In-game event6 Sep 2026Edge3 v0.9.12 UpdateNew Features and Improvements Added Photoshop (PSD) File Import and Export Although this is an experimental feature, Photoshop (PSD) files can now be imported and exported. Currently, only the supported portions are available, including RGB color modes, image layers, group layers, and mask layers. We have performed basic tests with GIMP and Affinity, but we do not own Photoshop and therefore ha…