Project Hunt · published · build 25739105
You can finally play PROJECT HUNT entirely with a controller, without a keyboard or mouse!
The currently focused UI element is highlighted with a yellow border.
The default controller layout follows conventions familiar from other FPS games.
Controller vibration is supported when firing.
As this is the first release of full controller support, you may encounter some bugs. If you run into any issues while playing, please report them on Discord or in the community.
Fixed an issue where overlapping vehicle and tent icons on the map prevented teleportation.
Fixed an issue where the shop overlapped with the inventory at 1980×1060 resolution.
Fixed an issue where interacting with an animal carcass near a vehicle would open the harvest results screen and enter the vehicle at the same time.
Improved performance in the Trophy Museum to reduce frame drops.
Updated the giraffe head trophy to include the entire neck.
Add the excitement of competition to your solo hunts.
Invite friends or join public tournaments to put your hunting skills to the test. Hunt as usual in your own game, and participants’ scores will update on a live leaderboard.
Customize each tournament’s map, target animals, time limit, and points awarded for each animal species. Enable FUR TYPE bonuses or award extra points for one-shot kills to enjoy different ways to compete.
All participants will be notified when someone harvests a rare animal, and the final standings will be revealed when time runs out.
Participants play in their own games rather than hunting together in a shared world. Even while hunting separately, you can compete for points in the same tournament.