Hi everyone!
A lot of what you build in The Echoes of Mars was never a tower. Generators, walls, support: none of them shoot. So in the major update, everything you place gets one name: Tech.


The new Tile Menu flips the old flow: you pick a tile first, then decide what to do with it. Every action shows its impact before you click, like Reinforce +25 max HP or Refund +25 Energy. Each one has its moment: repair and reinforce between nights; amplify, or blow your Tech up and take the enemies around it with it, mid-fight. While the menu is open, the world slows almost to a stop.


Under the hood, I'm reshaping the game's structure so all these new systems have solid ground to stand on.
See you next week! Follow the game on Steam so you don't miss the next devlog.