
Good Sol to You, Strategists!
Update 1.20 is now available, focused on cleaner pacing, better stability, and stronger foundations for future content.
Dialogue Pass: Filler dialogue has been removed, leaving the most important story moments and key interactions.
UI Text Fixes: Text rendering issues have been resolved (including engine-side improvements from the Unity 6 upgrade).
Tower Deletion Visual Fix: Deleting towers while the game is paused now correctly shows the visual deletion state.
Tile Occupancy Fix: Fixed an issue where a tile could still appear occupied after a tower had already been deleted.
This update also includes major technical improvements to speed up development and improve long-term stability:
Better internal automation for versioning, pre-build prep, tagging, and release flow.
Ongoing code refactors for readability and maintainability, especially in core systems.
Groundwork for future extensibility (including long-term plans around custom content workflows).
Thank you for the continued feedback and support.
Every report and suggestion helps shape the game.