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A Webbing JourneyNewsA Webbing Journey - Patch 0.15.4(178)
Game update

A Webbing Journey - Patch 0.15.4(178)

A Webbing Journey · published 26 Sep 2026, 22:09 UTC

All newsPlayers around this dateRead on Steam

We just pushed a small update to fix some issues and to add more features for the new screensaver for the living room TV. If you have FPS issues with the carpets, check out the new carpet quality settings.

We hope you have fun with these new features.

Here are the full patch notes:

New Stuff 🌟

General:

  • Your save files are now backed up. The game keeps one backup of every save and puts it back automatically if the original cannot be read. If the game is killed mid-save, for example by a crash or a power cut, it now recovers the half-finished write instead of losing the file. This covers level saves, progress, settings, achievements and outfits.

  • The game saves at more moments. The sandbox levels now saves when you quit, when the game loses focus, and when you open the pause menu, on top of the moments it already saved at. A short "Saving level" popup appears in center of the screen while it writes, so a pause is never a silent freeze.

  • Object Snapping Distance, a new accessibility slider that replaces the Easy Magnetic Lock toggle. Slide from Near to Far to decide how close an object has to be before it snaps into place. The name came from you: we asked what to call this feature and this is where your answers pointed. Thank you.

  • Wind Particle Transparency, a new accessibility slider. The speed lines that trail behind you at high velocity can now be faded out or hidden completely. Asked for by several of you, for the same reason the screen shake slider exists.


Improvements 🚀

General:

  • Saving a level is about five times faster, down from over a second to roughly a quarter of a second. Large, heavily webbed levels benefit the most.

  • The game now pauses before it saves, rather than carrying on for a moment while the file is written.

Living Room:

  • The grand piano can play more notes at once, and the cooldown between them is shorter.


Bug Fixes 🐞

General:

  • Free look now works again in the sandbox levels. It was broken due to the latest changes.

  • Fixed the spider sticking at an angle after landing on walls and ceilings.

  • Fixed navigation in the accessibility settings panel.

  • Fixed several main menu elements that had lost their selection sound.

  • The field of view setting is now stored in degrees, so the value shown always matches the value used.


If you still encounter any of these bugs or you find new ones, please let us know.

- A Webbing Journey Team 🧡

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