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A Webbing JourneyNews‘Experimental Mode’ Update Out Now + 50k Sales!
In-game event

‘Experimental Mode’ Update Out Now + 50k Sales!

A Webbing Journey · published 12 Sep 2026, 16:50 UTC · build 25273258

All newsPlayers around this dateRead on Steam

Hey spider gang! 🕷️

We’ve just hit 50,000 sales on Steam, thank you SO SO much!! 🧡

To celebrate this, we’ve just released a big new update for A Webbing Journey, including the brand new Experimental Mode Settings that let you mess around with some wonderfully silly ways to play our game and as the name says, experiment with different settings too!

These settings are 100% experimental, so please enjoy them at your own risk haha. None of them are part of the core game and we’ve added them purely because we thought they’d be fun to play around with. They’re not balanced, they might break things, and that’s kind of the point! :) 

If things get a little too chaotic, you can always switch back to the normal game settings.

Here are some highlights:

  • 👀 Camera Mode - You can now switch between the default mode, a camera that is tilting with Silky's body, or even play from Silky’s POV!

  • 🦘 Variable Jump Height - tap for a small hop, hold to jump higher!

  • 🦀 Crab Mode -  Silky’s body turns 90 degrees and you sidestep through the game!

  • 🐛 Centipede Mode -  a body of up to 32 segments trails behind the spider. This is the most broken setting here. So, don't be surprised if your body is doing weird stuff. 😅

  • 🏃 Preserve Landing Speed - Gone are the days you are just stuck when landing. With this setting Silky keeps the speed runs it off over the next couple of seconds, which let's you jump again to keep your momentum.

  • ⚽ Swing Ricochet - Instead of landing on object while you swing, with this setting you now bounce off and continue swinging through the level. There are some extra sliders to tweak this setting to your liking.

The update also includes a ton of smaller improvements and fixes, including a new accessibility setting (Screen Shake and Easy Magnetic Lock), improvements to water, movement and animations, and loads of fixes across the different levels.

In total, this update contains way too many changes to list them all here, because we know that you want to jump in and try them out.

We hope you enjoy the update (please send us videos of your experiments!) and we can’t wait to show you what’s next for A Webbing Journey! 

See you all soon!


The A Webbing Journey Team 🕷️💫

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In-game event12 Aug 2026Performance & Smoothness Update live now!Hey spider gang, A big performance, stability, and smoothness update is now live! ✨ The main update features: 🏃 The game now runs faster and more consistently on all hardware! 📸 The camera and web-aiming are far smoother! ⛓️ The physics (cables, chains, objects etc.) are rock-solid! For those of you who want to read up on all the details, you can find the in-depth rundown below! See you all s…Sale25 Jun 2026Celebrating the Summer Sale with Steam achievements!Hello spider friends! We are kicking off the Steam Summer Sale with not only a 30% discount but also some good news: All 52 Steam achievements are now implemented into the game! ✨ We hope you have fun unlocking them! We added custom illustrations to all achievements and wanted to share a few here already :) ♥️ We imagine most of you will want to find all the achievements by themselves, but if y…Sale19 May 20261 year anniversary! Achievements coming soon!Hey spider gang, Today we have a very special post for you: We are celebrating 1-year of A Webbing Journey! :D After countless hours of putting a lot of work and love into our first big game, we released A Webbing Journey exactly one year ago today, wild!! To celebrate that we also put the game on sale from today for 30% off! Since Early Access launch we have: · Released 5 big updates , adding…