Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Three Kingdoms:YiNews【Three Kingdoms Yi v0.9.7】Death's Legacy
Game update

【Three Kingdoms Yi v0.9.7】Death's Legacy

Three Kingdoms:Yi · published 15 Sep 2026, 16:04 UTC

All newsPlayers around this dateRead on Steam


New Alchemist Avatar, full hotkey suite, battle speed + battle log, banner bearer art rework, Avatar star merge……

No time to lament a small update like "v0.9.6" — what Chabu brings you now is the brand-new "v0.9.7 — Death's Legacy"!!

🧙 New Avatar · The Alchemist

  • A brand-new Avatar has been added — the Alchemist:

    1. At game start, choose "Start Directly" to skip the intro, then pick it on the character creation panel.

    2. The quiz path won't offer the new Avatar — it still uses the original four Avatars.

  • The Alchemist's new Base Talent + Signature Talent:

    1. Base Talent - Death Warden: While on the field, each time an ally dies, trigger an awakening.

    2. Signature Talent - Death's Legacy: At the end of each turn, trigger all allies' on-death talents in order from left to right (except Fengchu).

    3. Both Death Warden / Death's Legacy support Zhenhu.

  • Unlock: In the Codex's Neutral units tab, spend 2000 Stardust to unlock the Alchemist.

  • More brand-new Avatars are still in intensive development — this update lays the groundwork for Avatar integration (selectable at creation / Codex unlock / Star Chart display / male & female forms), and they'll roll out one by one.

⌨️ Hotkeys

  • Full control upgrade! A complete hotkey suite has been added (you can ditch the mouse now!):

    1. General & UI: top-right menu, all popup options, all screens (Cabinet / Banner, etc.).

    2. Map: world province select / in-city node select, Enter to advance, Backspace to close/return.

    3. Battle:

      • 1–9 to pick a hand card, F1–F4 to pick a battlefield slot (Ctrl+ for enemy), for fast deployment.

      • Quickly open your / enemy / discard decks, Space to end turn.

      • In the inventory, 1–9 picks an item, then use the "battlefield slot" hotkey to apply it.

      • One-key achievement abilities: Z Zhenhu / X Retreat / C Dispatch / V Trade

  • On any screen, pressing the hotkey again closes it, as does Backspace.

  • Event and confirmation popups can be confirmed with Enter, or choose an option with 1/2/3.

  • Settings now has left-side tabs: switch between "Basic Settings" and "Hotkeys" — the hotkey page lists every binding for quick reference.

⚔️ Battle Experience

  • Battle Speed: a speed button in the top-right of the battlefield toggles between 1× and 1.5×.

    1. Press Tab to toggle battle speed quickly.

    2. The speedup applies to the entire battle flow — movement, attacks, resolution, and dynamic performances.

    3. Speed is saved as a player preference: it persists across battles and scenes, no re-pressing every fight.

    4. The speedup acts directly on audio and will cause pitch shifting — decide for yourself whether to enable it.

  • Battle Log: a new battle info panel on the left of the battlefield records everything line by line —

    1. Basics: turn count, deployment/retreat, attacks and damage, deaths, etc.

    2. Items & Ornaments: use of items and Zhenhu / Retreat / Dispatch / Trade

    3. Talent Triggers: talent names are colored by their rarity.

    4. Entries are grouped by turn, each line prefixed with Ally or Enemy in red/blue.

    5. The panel is collapsed by default — click to expand/collapse, and the content scrolls.

🎨 Art

  • Reworked the allied banner bearer art: every banner bearer portrait on the battlefield has been replaced and improved, greatly reducing the rough noise and broken edges from the earlier AI generation.

🔧 Optimizations

  • Phantom units (Xuanmiao clones, units summoned by Zhang Jiao and Cao Cao) now grant half Stardust when killed as enemies or when dying as allies. (Ideally they shouldn't grant any, since it breaks the value system, but I didn't want to spoil the fun — so only a partial reduction.)

  • Star Chart Avatar stars are now merged into one star per male/female pair: after selecting the star, use the "Male"/"Female" buttons to switch between the two forms.

    1. The Avatar star's awakening progress is counted by the higher of male/female; the bottom "discovered/unlocked" counts also use the merged star.

    2. The Avatar star's call-out performance (triggered at 2 awakenings) shows the gender that awakened; during call-out and focus, the "Male"/"Female" buttons switch forms, and the right-side title shows the specific gender (e.g. Alchemist·Male).

  • Two new confirmation popups to prevent misclicks:

    1. New Game: with a run in progress, clicking "New Game" now asks for confirmation first, preventing an accidental save overwrite.

    2. Stardust Unlock: spending Stardust to unlock a new Avatar in the Codex also asks for confirmation first.

More from Three Kingdoms:Yi

Other announcements

All news
Game update13 Sep 2026【Three Kingdoms Yi v0.9.6】Stat Rebalance · Battle Reward Rework · Troop Art Upgrade Mandate stats lowered, all units +2 HP, clear rewards scaled by city, four factions' troop art upgraded, six talent changes…… 🎯 Stat Adjustments · Mandate stats lowered (ATK/HP/SPD): · Mandate·Divine : Easy·Normal — ATK 3/HP 40/SPD 3; Hard — ATK 5/HP 80/SPD 5 · Mandate·Demon : Easy·Normal — ATK 4/HP 40/SPD 2; Hard — ATK 7/HP 75/SPD 4 ·…Game update11 Sep 2026【Three Kingdoms Yi v0.9.5】Event Intros · Rule Codex Rewritten · Conquest Themes in Main Menu Story intro screens for all events, fully rewritten Rule Codex, six unlockable Conquest themes, plus optimizations and fixes…… 🆕 Event Intro Screens · Before entering any event, a brand-new Event Intro now unfolds first: every event has its own story illustration and narrative setup — one image, one scene, setting the mood befo…Game update8 Sep 2026【Three Kingdoms Yi v0.9.4】Conquest-Specific Ending · Deploy Trigger Chain Rework · Item Adjustments New Conquest clear ending + six theme songs, deploy chain rework, Gouged Eyes / Seven Advances adjustments, item rarities & effects, seven fixes…… 🆕 Conquest Ending · Clearing Conquest Mode (beating Luoyang · all five Mandates) now plays a dedicated ending: fade-in from black, a rotating gallery of unit portraits, rollin…