Monster Shop Simulator · published · build 25265063
Bug Fixes & Improvements
* Fixed screen jitter caused by the camera lagging one frame behind when turning while holding an item.
* Customers no longer walk through double-sided shelves.
* Items can no longer be picked up or placed, and price tags can no longer be interacted with, through the opposite side of shelves.
* Shop lights now properly illuminate workers and vendors, as well as customers.
* While stocking shelves, you can now hold the right mouse button to return eggs to their packs and packs to their boxes.
* Fixed an issue that could cause card payments to become stuck at the second cash register.
* Fixed employees occasionally selling products for $0.
* Improved and corrected translations across all supported languages for clearer, more natural, and more consistent in-game text.
Gameplay & Balance
* Common monsters hatched from eggs now sell for less than the egg’s purchase price. Rare monsters and special variants remain the jackpot rewards.
* Employees now restock only the product shown on a shelf’s price tag. Sold-out shelves will keep their assigned tag.
* League fights now consider monster type, speed, and variants instead of simply using the most expensive monster.
* Holy, Pyramid, and Pspsps Eggs remain exclusive to the Egg Vendor, but their prices have been reduced. A jackpot hatch can now cover the cost, while a standard hatch will still result in a loss.
* Shop expansions, late-game egg licenses, shelves, and employee wages now cost slightly more.
* Hiring an employee now requires a small one-time signing fee.