Build 25265063

build

Monster Shop Simulator · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
00:48 UTC
Time · UTC
Patch notes · published by the developer

Hotfix – Bug Fixes & Balance Improvements

On Steam

Bug Fixes & Improvements

* Fixed screen jitter caused by the camera lagging one frame behind when turning while holding an item.

* Customers no longer walk through double-sided shelves.

* Items can no longer be picked up or placed, and price tags can no longer be interacted with, through the opposite side of shelves.

* Shop lights now properly illuminate workers and vendors, as well as customers.

* While stocking shelves, you can now hold the right mouse button to return eggs to their packs and packs to their boxes.

* Fixed an issue that could cause card payments to become stuck at the second cash register.

* Fixed employees occasionally selling products for $0.

* Improved and corrected translations across all supported languages for clearer, more natural, and more consistent in-game text.

Gameplay & Balance

* Common monsters hatched from eggs now sell for less than the egg’s purchase price. Rare monsters and special variants remain the jackpot rewards.

* Employees now restock only the product shown on a shelf’s price tag. Sold-out shelves will keep their assigned tag.

* League fights now consider monster type, speed, and variants instead of simply using the most expensive monster.

* Holy, Pyramid, and Pspsps Eggs remain exclusive to the Egg Vendor, but their prices have been reduced. A jackpot hatch can now cover the cost, while a standard hatch will still result in a loss.

* Shop expansions, late-game egg licenses, shelves, and employee wages now cost slightly more.

* Hiring an employee now requires a small one-time signing fee.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
361145174803632384189720026586858643406490324
Hotfix – Bug Fixes & Balance Improvements · Monster Shop Simulator build 25265063 · SteamPeaks