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EslabongNewsEARLY ACCESS - 0.35.4
Game update

EARLY ACCESS - 0.35.4

Eslabong · published 31 Aug 2026, 22:59 UTC

All newsPlayers around this dateRead on Steam

EARLY ACCESS - 0.35.4

A few requested QoL and fixes

- Added persistent Cup Lineups, saving squads, formations, tactics, captains and control modes PER competition.
- Added Treasure House Levels 6–7, increasing relic capacity to 50–55.
- Draft Mode now allows Captain selection and ability tooltip inspection.
- High level signings now cost Renown: fighters up to 5 levels above your top five Club Standard are free; each additional level costs 200 Renown, charged only when the transfer succeeds. NOTE: Costs, not requisite. Yes, very expensive.
- Higher division fighters receive a 15% negotiation value premium per division above yours, up to 75%. You may receive offers from lower div teams now and this also applies to AI.
- Trades now evaluate projected rosters, protect essential roles and reward suitable replacements.
- Tournament tactics unlock after the first round.
- Friendly-fire Impact penalty reduced by 20%.
- Challenge Tower submissions now timeout after 45 seconds instead of remaining stuck.
- TAUNT now uses a clear yellow exclamation indicator.

- Fixed Swordmaster Parry/Deflect with aggressive tactics.
- Fixed Academy 3v3 status sorting.
- Fixed Fighter Details not opening from Market and Intel.
- Fixed pausing immediately after a round win.
- Fixed invalid trade offers appearing as valid before submission.
- Fixed temporary fighters showing Follow targets as unavailable.

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