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Nasty ZombiesNewsv7.0 - No Man's Land
Major update

v7.0 - No Man's Land

Nasty Zombies · published 16 Sep 2026, 17:59 UTC · build 25352013

All newsPlayers around this dateRead on Steam

No Man's Land

The first new survival map since the games launch.

No Man's Land is a small and gritty map with just a single barricade

This single barricade will be responsible for holding back half of all of the zombies that spawn on this map, and it is even barbed, instantly killing any zombies that hit it.

Behind the barricade is full of radiation, so you'll want to keep the barricade repaired to keep those irradiated nasties out!

There are a few extra, unique, features on this map that I will let you discover on your own!


Equipment

Equipment can be purchased from wall buys, or from the mystery box, but their supply is limited and restores each wave.

There are 6 basic equipment, and 1 special equipment only available from the mystery box, but I will keep that a surprise!

You can also unlock camo for equipment. Every time an equipment hits a zombie, that will will increase your tag count, and tags are what unlocks camos.

The default keybind to use equipment is G.

Claymore

Laser Triggered

8m directional explosion

Bouncing Betty

Proximity Triggered

4m explosion radius

Flashbang

Detonates on Impact

4m stun radius

Impact Grenade

Detonates on Impact

2.5m explosion radius

Semtex

Sticks to Target

Detonates after 2.5 seconds

4m explosion radius

Molotov

Smashes on Impact

Continous damage

in 2.5m radius


Between Waves Improvements

  • Barricade repairs are instant when done between waves.

  • In the Grounded Archetype, sprint & jump stamina no longer drains between waves.


New Sounds

  • New "Epic" Church music track

  • New Purchase sound

  • New Ammo Purchase sound

  • New Tome Upgrade sound

  • New Amulet light on and off sounds


In Other News

  • Added 10 new Achievements

  • The Enfield No. 2 is now FREE instead of £10, and the upgrade price has been reduced from £350 to £300!

  • The Totem in the Colosseum can now spin in either direction.

  • There is a new 5th plinth in the Colosseum where equipment will spawn.

  • Increased the amount of Wall Buys in the Backrooms from 2-13 to 3-25.

  • Fortify now only repairs barricades up to 25 meters from the activating player.

  • Reduced Temporal cooldown to 1 wave & 60 seconds from 2 waves & 120 seconds.

  • Changed the default keybind for Invoke from T to F

  • Changed the default keybind for Light from F to T

  • The Achievement "Maximum Immersion" now requires the Grounded Archetype, instead of the pre-set.

More from Nasty Zombies

Other announcements

All news
In-game event29 Aug 2026v6.7.4 - Melee ImprovementsMelee Improvements · Melee killing a zombie without it being a headshot no longer drains the combo meter. · Landing a successful melee hit will half the remaining time until you can regenerate. Katana · Increased the Kinetic Attack speed multiplier from 50% to 75% Sledgehammer · Increased the Kinetic Attack speed multiplier from 33% to 50% · Increased Damage from 1,400 to 1,500 Additional Deadz…In-game event28 Aug 20266.7.3 - Game Mode & Balance ChangesDeadzone · The Deadzone now stays at maximum size after all zones are active. · The Deadzone's chance to go to a random part of the map has been reduced from 20% to 10% per wave . · Reduced the maximum time outside of the Deadzone to 30 seconds . Weapon Roulette · In Weapon Roulette , you can now imbue weapons with Tomes of Sin . Game Balance Changes · Insta-kill now increases your damage by 10…In-game event26 Aug 2026v6.7.2 - More Divine ChangesMore Divine Changes When attracting a Miracle with The Divine, you can now shoot the Miracle out of the air causing an explosion that will instantly kill all zombies in its radius! In Other News... · Improved the VFX for Divine Beams · Miracles have received additional VFX