DEAD BEFORE WORK: THE COMMUTE · published

※ If you've already cleared the Main Story but have unclaimed score rewards, simply beat the final stage again to collect them!
The Office Stage Colliders: Fixed missing wall colliders and out-of-bounds drop points around windows.
Camera Focus Bug: Fixed an issue where StandLampLight focused on an incorrect camera after collision detection.
Truck Tire Trap Rework: Separated into two distinct traps—one that launches forward and one that rolls. You can now use them independently in stage designs!
NPC Launch Physics: Adjusted NPC mass to match the player. Previously, the knockback force was way too high, blasting NPCs off-screen. (Note: Dragging NPCs into traps still grants score points with a lower multiplier—ethically questionable, but highly encouraged!)
Optimization: Adjusted the Reflection Shader to process nearby objects only, reducing overall performance load.