Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
EslabongNewsEARLY ACCESS - 0.34.1
Game update

EARLY ACCESS - 0.34.1

Eslabong · published 30 Aug 2026, 15:35 UTC

All newsPlayers around this dateRead on Steam

New patch adding some requested features and fixes. I am also preparing the systems for upcoming new content.

Also new record of concurrent users so thank you!!!! Have a nice Sunday!

EARLY ACCESS - 0.34.1

Added
Better late game balance with different DEF growth depending on the class role:
Added relic propose (relic to relic trading).
Added transfer news filters to the Feed.
Added access to the Relic Inventory from Treasure House.
You can now reroll Relics with 250 Renown.
Favorite relics now protect complete loadouts from automatic optimize button.
Fighter Form now fully replenishes between seasons.
Named Leaders now display the NAMED LEADER class tag.
Time Chamber now supports levels up to 20.
Improved relic market value multipliers for rarity, market diversity and limited duplicate listings.

Performance
Improved week transitions and reduced critical pre-combat stutters by around 90%.
Improved progression and specialization panel layouts.

Fixed
Fixed Arcane Barrier shield values, stacking and tooltip rounding.
Fixed player owned fighter attributes being hidden in the Market.
Fixed saved formations and opening orders resetting in cup/event pickers.
Fixed repeated Advance Week inputs, delayed 3v3 cups and calendar desync.
Fixed Hold openings being canceled by Force Intercept: Anywhere.
Fixed Zormak’s quick attack triggering the fully charged heavy attack.
Fixed Dex and other melee fighters ignoring powerful abilities at close range.
Fixed The One and Only: Void colliding with or damaging allies.
Fixed Time Chamber upgrading the wrong fighter.
Fixed counter offers not updating after gaining gold.
Fixed specialization choices not refreshing after a respec.
Fixed canceling a Champion sale resetting its level, relics and value.
Fixed memory crashes after repeatedly restarting campaigns or rerolling starting fighters.

More from Eslabong

Other announcements

All news
Game update15 Sep 2026EARLY ACCESS 0.50.2 - Mirage and small fixes.EARLY ACCESS 0.50.2 - Fixed Mirage showing the correct evolutions instead of default ones. - Fixed News Feed visual bug in the Overview tab. - Changed relic Favorite button to Lock/Favorite in order to make it clearer. - Fixed Black Mass staggering. - Fixed typos and localization keys.In-game event15 Sep 2026EARLY ACCESS 0.50.1 - Improved VFX, Fighter Customization, A New ClassHello everyone. This week's content patch: A new class, lots of additions and character customization. This is big, so please let me know if you find any problems. Major Features · New class: Mirage, a duelist built around anchors, blinks and afterimages. · Reworked the Overview and Roster panels around the next match and lineup readiness. · Added character customization. You can access from th…Game update13 Sep 2026EARLY ACCESS 0.41.8 - Challenge Tower and small QoLHey! A quick Challenge Tower clarification: Shiny stat bonuses no longer apply in PvP. You can still use your Shinies, and they keep their appearance, growth affinities, and upgrades, but their stats are adjusted to remove the extra Shiny advantage. Their campaign stats remain unchanged. This helps keep Challenge Tower PvP balanced. Also small QoL patch: you can now set a fighter as "non-negoti…