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EslabongNewsEARLY ACCESS - 0.33.6
Game update

EARLY ACCESS - 0.33.6

Eslabong · published 28 Aug 2026, 19:57 UTC

All newsPlayers around this dateRead on Steam

Today, Eslabong reached 1,000 concurrent players. That's a lot for a new indie game, so I'm super thankful.
I wanted to push some fixes before the weekend. There's also an important change to gold progression that I think should make the game more fun and rewarding. Common relics are way more accessible now, so have fun building and upgrading your squad how YOU like. And new relics are coming now that you can actually afford them.
As always, thank you for playing, and any feedback is appreciated.

EARLY ACCESS - 0.33.6

- Better Gold progression and rebalanced chest rewards. Relics and Champion prices readjusted.
- Performance improvements: fixed some stutters and post battle load times.
- Fixed rival AI teams not using some Tactics properly.
- Implemented first version of the Challenge Tower watcher.
- Nerfhammer to Black Mass, Golden Multishot, Reaver's damage and Resurrection skills cooldown.
- Fixed issues related to Respecing, Rebirth and Ability Evolutions.
- Forfeiting a Match now shows a proper loading screen.
- Added Relics and Formation buttons to the 4v4/3v3/2c2/1x1/Academy roster pickers, among other small QoL.
- Fixed XP with Academy matches.
- Fixed Iron Gate Autobattle/Controlselection persistance.

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