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Life Altered Playtest version 0.3.16 - Release notes · Life Altered Playtest · SteamPeaks
Life Altered Playtest
News
Life Altered Playtest version 0.3.16 - Release notes
Game update
Life Altered Playtest version 0.3.16 - Release notes
Life Altered Playtest
· published
28 Aug 2026, 13:45 UTC
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Read on Steam
Content changes:
Made the map smaller and boiled down the options to two routes with intersections
Question mark places will no longer randomly contain battles or ability rewards
Healing after a battle is now automatic. There is no more rest option
Instead there is an option to sacrifice dice after the battle in exchange for exogenic energy
Nerfed a lot of enemies in the rain forest stage
Added borderless window toggle in options
Visual changes
Added some visual cues to the shielding of the summoner alien boss
Bugfixes
Summoner alien will no longer grant exogenic energy when being attacked with a high amount of damage while shielded
Attacks on summoner alien will now correctly show 0 damage when it is being shielded
Defeating a boss will yield a reward of extinct cards again (the bug caused regular cards to appear)
The game will now remember your prefrence of fullscreen vs. windowed screen chosen in the options
Added back missing buttons to the victory/defeat screens
Health drain action of enemies will now correctly trigger pain penalty
More from Life Altered Playtest
Other announcements
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Game update
14 Sep 2026
Life Altered Playtest version 0.3.18 - Release notes
Content: · New Team Select Screen when starting a new run. You will be able to choose one of three random boons to help you on your run. · New music - I completely exchanged all music in the game. While I liked the old music, it did get ony my nerves after a while and didn't quite fit the roguelike nature of the game. · New enemy (Siberia): Moose · New enemy (Siberia): Wild Boar · New ability:…
Game update
1 Sep 2026
Life Altered Hotfix
Hotfix for violent regeneration ability
Game update
1 Sep 2026
Life Altered playtest version 0.3.17 - release notes
Added prompts for targeting cursor (and a toggle in settings) Fixed a bug where the rain forest repeats after beating the boss Fixed a bug where violent regeneration would not always trigger