Fixed prediction markers appearing when the cursor was positioned outside of the chessboard while the right mouse button was active, preventing unintended cell highlights.
Fixed board cell highlights and prediction markers carrying over from mouse gestures made during the piece selection screen, which could cause visual elements to appear before a match began.
Prediction markers and board highlights now render only during match.
Removed the splash screen for a faster startup.
Updated the piece selection interface.
Replaced boxed selection indicators with a cleaner underline.
Added a particle system that works alongside the black hole background.
Selected pieces now emit colored particles based on their selection state.
These visuals are still being refined and may change during development.
Removed the screen scan line effect.
Added a new gradient background.
Fixed an issue that caused chess pieces to render twice on the board.
While the effect produced a more saturated appearance, it was tightly coupled with the board's rendering logic, making it difficult to reproduce consistently in the piece selection screen and other interface elements.
Rendering has been standardized to a single draw pass to improve visual consistency and simplify future enhancements.
Additional improvements are planned as development continues.