
Captains — set your charts. Pirate Twist sails into Early Access on July 15. It's been a long haul to get the ship seaworthy, and you've been aboard for the worst of the weather. Now the date is fixed and the horizon's in sight.
The full loop — Sail, fight, survive the storms, dock, upgrade, and sail again.
A 3-sea campaign — Conquer three seas with your captain, then climb the New Game+ ladder as the threat scales to meet you.
Real naval combat — Broadside arcs, stern rakes that reward the bold, ammo that changes the fight, and a hull-bash ram for when the guns aren't enough.
Your ship, your build — Mount and dismount modules at Port, manage your hull, and rebuild after a sinking instead of starting from nothing. This is Early Access — the foundation is solid and the seas are open, and where we sail from here is a course we chart with the crew.
If you do one thing today, wishlist Pirate Twist. It's not a small favour — a wishlist tells Steam the ship matters, lands you a notification the second we launch, and genuinely shapes how many other captains ever find us. ➤ Wishlist Pirate Twist on Steam