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CorelessNewsCoreless 0.6 Major Update
Major update

Coreless 0.6 Major Update

Coreless · published 8 Jun 2026, 07:29 UTC · build 23617835

All newsPlayers around this dateRead on Steam

Hey all!

Firstly, thank you very much for your patience. This has been a really lengthy development cycle that lasted for several months, and we truly appreciate your support during this stressful period of time.

We are finally able to announce the 0.6 Major Update!

Before getting into the full details, there is one important note: because 0.6 changes a large part of the game’s underlying systems, old player saves unfortunately cannot be safely carried over to the new version. This means existing saves will be reset with the 0.6 update.

We know this is not ideal, especially for players who spent time with the older versions of Coreless. As a thank-you to all old players, a Classic Player Reward will be granted to everyone who played before this update. This reward includes 5 permanent bonus Talent Points reserved for Classic Players and 2,000 Printed Circuit to help you get started with the brand-new Research system!

Alright, now comes the meaty part. This update brings a significant amount of major system changes:

1. Classes Overhaul

All major classes now have brand-new models that support the Paperdoll system, allowing equipment to be visually represented on your character.

Their skills have also been polished, with tailored upgrades for more diverse playstyles. A new Surge Skill has also been introduced for each class.

2. New Class: Ingestor

A new playable class, Ingestor, has been introduced.

Ingestor is an auto-skill summoner that promotes a more reactive / idle playstyle.

3. Expanded Booster Upgrades

Character upgrades are now much more polished and feature Quality, which can significantly influence their viability during a run.

Booster upgrades have also been greatly expanded, in the sense that your skills, powers, and equipment setup may now influence the kinds of upgrades you encounter when leveling up.

4. Brand-New Chest and Credit System

Players can now earn Credit by defeating monsters and completing missions / objectives on the map.

Credit can be used to unlock Chests, which contain items ranging from solid stat upgrades to fun and interesting Prime Items that can significantly alter your playstyle.

While Boosters offer steady build-forming choices, Chests are here to spice things up with interesting mechanical elements that may surprise your run experience.

5. Mystery Event System

During each run, you will encounter a new set of Mystery Events that can offer interesting temporary choices or run parameters, giving you either immediate momentum or long-term objectives.

New unlockables are also available through the Mystery Event system.

6. Offset, the Ultimate Run Parameter!

One big aspect of the 0.6 update is how we construct the run experience.

We want to give players more freedom in terms of how much risk they want to take during a run, and how they will be rewarded for those choices.

A major selling point of this idea is to amplify the sense of risk vs. reward so much that the last few minutes of a run feel both deadly and exciting.

Offset your run and earn your epic loot!

7. Dynamic Mission System

To add another layer to the run experience, a dynamic Mission System will run in the background to constantly provide new optional missions and opportunities that reward your moment-to-moment choices.

We really hope that, with the combination of Boosters, Chests, Challenge Rewards, Mystery Events, Offsets, and Dynamic Missions, each run will feel totally different but equally exciting and rewarding.

8. Brand-New Equipment System

This is another major piece of content added in this update.

You can now equip up to 3 pieces of equipment for each character. Equipment comes with random affixes and unique effects, and the highest-quality equipment may have up to 9 affixes, with each affix reaching up to 3-star strength to significantly boost your character’s power.

9. Shop and Blacksmith

Equipment can be obtained from boss fights and shop restocks.

At the end of each run, you may have the opportunity to visit the Blacksmith to further upgrade and enhance your gear, helping you find the best combination of affixes.

And do pay the shop a visit, since it may offer interesting choices too.

Both sources will be significantly influenced by how you perform during your runs, so do take your risk and reward parameters seriously!

10. Brand-New Research System

The Research System is now available as a major meta-progression component.

As you complete missions, you may unlock new programs that offer great growth in strength or create more mechanical opportunities during your runs.

Earn more Printed Circuit so you can master them all!

11. Revamped Talent Tree

The Talent Tree has also been fully revamped to be both effective for build theorycrafting and easy to use.

12. Much More

This is far from the complete list of everything added to Coreless.

Please take your time to explore what has been added to the game!

And What Comes Next?

Apart from monitoring how this patch goes live and making rapid changes and fixes as needed, another major content update is already in the works.

We will call the next major content update the Board System Update for now. It will introduce a new end-game system that should provide much more content beyond the current 10 levels of gameplay.

As for now, do log on to the game and look around for yourself to see if there is anything that catches your interest 😊

Feel free to leave us feedback and bug reports, and we will address them as soon as possible.

Cheers, all

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