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Storm StrikerNews1.54.1 Minor Update
Game update

1.54.1 Minor Update

Storm Striker · published 14 May 2026, 06:11 UTC

All newsPlayers around this dateRead on Steam

Hello, StormStriker players!

We would like to inform you about the upcoming 1.54.1 Minor Update, scheduled for May 14, 2026.

Character Balance

Lightning

  • Spiral Stinger will now be affected by gravity.

  • Spiral Stinger animation changed.

  • Removed movement restriction while casting Northern Light.

  • Lightning Drive damage increased: 50 → 80

  • Added a low slash attack to Lightning Drive.

  • Lightning Drive animation changed.

  • Lightning Drive attack range changed: 375/200/450 → 300/300/450

  • Comment
    We have improved some of Lightning’s skills so that she can make better use of a wider variety of skill swap options.

Al-Manat

  • Key slot changed.

    • Talon of the Desert removed.

  • Throwing Daggers post-delay reduced: 0.525 sec → 0.45 sec

  • Throwing Daggers damage increased: 75 → 80

  • Sand Slash damage increased: 180 → 240

  • Arid Blade total damage increased: 50 → 60

  • Arid Blade hit count increased: 1 → 2

  • Added [Dash] to Arid Blade: additional movement distance 800

  • Arid Blade pre-delay increased: 0.09 sec → 0.15 sec

  • Arid Blade post-delay increased: 0.12 sec → 0.35 sec

  • Removed grab from Arid Blade.

  • Hashashin damage reduced: 270 → 180

  • Added screen rotation functionality while casting Hashashin.

  • Added [Airborne] to Hashashin.

  • Hashashin pre-delay increased: 0.27 sec → 0.4 sec

  • Hashashin post-delay reduced: 0.52 sec → 0.47 sec

  • Comment

    Al-Manat’s controls and skills have been improved so that he can fight in a more stylish way. While Hashashin now has a slightly slower cast speed, it has been adjusted so that players can track enemies more flexibly during the cast, which we expect to improve its hit rate. In addition, Arid Blade can now be chained after Hashashin, allowing for more strategic combo play.

Theo

  • Plasma Rifle projectile speed increased.

  • Pulse Mine now dashes in the direction of the movement key before being installed.

  • Removed backward movement from Napalm Grenade.

  • Napalm Grenade post-delay reduced: 0.35 sec → 0.25 sec

  • Comment

    Theo’s basic fire has been slightly improved so that it can better reward players based on their accuracy. In addition, we have improved the usability of Pulse Mine and removed the backward movement from Napalm Grenade, which had been making the skill feel less comfortable to use.

Lucy

  • Tepes cooldown increased: 6 sec → 6.5 sec

  • Comment

    Tepes has been highly useful in a wide range of situations, so we are slightly reducing its stopping power by lowering how frequently it can be used.

Rei

  • Frost Blade first-hit damage increased: 80 → 90

  • Comment

    Rei’s Frost Blade has been performing below expectations, so we have slightly increased its damage.

Other Bug Fixes and Improvements

  • Added a bind description to Lightning’s Engage.

  • Updated modeling and textures for some characters.

  • Partially improved an issue where the game process would use excessive memory during gameplay.

System

  • Party size limit for Normal Match play changed: 1 player → 2 players

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