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王朝:将军觐见News2026.10.13,default分支更新
Game update

2026.10.13,default分支更新

王朝:将军觐见 · published 13 Oct 2026, 09:22 UTC

All newsPlayers around this dateRead on Steam

说明:每次default分支更新,beta分支都会同步更新,所以想要玩最新版的话保持beta分支就好。

  • 更改了道路的绘制方式;
  • 换了新的码头模型;
  • 给衣冠南渡剧本加上了关隘;
  • 增大了编辑器笔刷尺寸的范围,现在最大笔刷是25格;
  • 添加了调整UI字体尺寸的功能;
  • 重构了政区府库模块,修复了一个收支记录的错误;
  • 一些UI调整;
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In-game event20 Oct 20262026.10.20,default分支更新,最暴力的搜刮手段:索取军资beta分支的更新已合并进来。 本次更新主要解决两个很影响持续游玩的不平衡的问题:1、跑商赚钱太容易了;2、攻城太容易了; 贸易系统 跑商赚钱容易的主要原因,是城市的商队数量太少了,旧版一个城市最多只有六个贸易点,外加商人POP,七家富商垄断了全城的贸易,能不赚钱吗。 所以这次更新将城市的贸易点上限增加到了10个,同时大幅增加了商人POP的商队的货运容量。结果就是玩家的市场份额大幅降低。 同时,这次还调整了NPC的贸易AI。NPC在进行贸易时,会有一个最低的价差限制,低于这个限制的商品就不会被贸易。我把这个价差限制大幅调低了,并且与NPC的管理属性挂钩。结果就是贸易更加内卷,会卷到80管理的人能盈利,50管理的人却会亏损的成都。 两项调整之后,目前贸易不再是印钞机了,尤其是开局跑了5年之后,要想维持利润得讲点策略了。 索取军资 旧版攻城之所以容易,主要原因是城市被围攻之后就无法获得外…Game update19 Oct 20262026.10.19,beta分支更新添加了索取军资廷议(其实就是搜刮的好听版本),可以向平民、豪族和富商索取军资。现在被围攻的AI大概率会尝试去索取军资,以避免长期围城之后钱粮断绝; · 取消了消费品的购买上限,避免当物资种类不足时,豪族、商人有钱花不出去,户数起不来同时钱越积累越多。旧档会出现豪族、商人的消费暴涨的情况,过一段时间会恢复正常; · 修复了一个反复读档时游戏可能崩溃的bug;Game update18 Oct 20262026.10.18,beta分支更新,注意:本次更新后旧存档将不兼容,虽然能继续跑,但不保证不出bug。 · 重构了NPC和商人POP的贸易机制,提升它们的贸易积极性和稳定性,压缩贸易的利润空间; · 调整了一些UI; · 修复了右键拖动大地图时偶尔闪烁的bug; · 修复了一个女性也会被盘查和关押的bug;