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Intravenous 3 PlaytestNewsBuild #14 - last playtest day!
Game update

Build #14 - last playtest day!

Intravenous 3 Playtest · published 15 Sep 2026, 07:48 UTC

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Hey folks! The playtest ends today, and before it does I'm uploading one more build, with a couple more fixes, and some changes based on player feedback.

CHANGES
- the headshot gauge will now fade in the more full it is, instead of being fully opaque always
- movement inertia changes:
- all actors (players and goons) will now receive greater reduction in movement speed from sudden movement direction changes
- ceasing to move will now reduce your movement speed acceleration down to minimum, and the momentum will need to be built back up over time

BUGFIXES
- fixed inverse sound icons on ammo types
- fixed dropping the held-in-hands weapon not re-equipping the previously held weapon
- fixed being able to leave shell casings on water

More from Intravenous 3 Playtest

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Game update14 Sep 2026Build #13Hey everyone! This build fixes more issues recently reported by the community. BUGFIXES - fixed incorrect animation layer disable on Baldie being shot - fixed being able to make throwable objects float on water - fixed finishing an enemy off using the old blood visuals - fixed enemies not reacting to their allies being tazed mid-scene - fixed cases where exiting to main menu during slo-mo use w…Game update10 Sep 2026Build #12Hey everyone! Yet another build coming through, this one, you guessed it, fixes more issues reported by the community, and introduces various changes based on the playtest feedback. CHANGES - increased Disruptor weapon mod unlock price to $4,000 and made it a universal unlock - object position markers which are shown following successful eavesdrop will no longer be removed after finishing a cut…Game update10 Sep 2026Build #10Hey everyone! This build fixes more issues reported by the community. The amount of bugs you guys have reported has been immensely helpful in making the full game, and the upcoming free prologue, a much better experience. Thank you so much! CHANGES - the player now emits noise when throwing up after overdosing on slo-mo BUGFIXES - fixed beanbags not being capable of breaking lamps - fixed kicke…