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RuneClickNewsUpdate 2.7.1
Game update

Update 2.7.1

RuneClick · published 9 Sep 2026, 00:56 UTC · build 25198437

All newsPlayers around this dateRead on Steam

Fixes

  • On PCs with a single screen, or a laptop set to show on only one screen, the whole desktop could turn black the moment RuneClick opened, with only the character and menus showing, and stay that way until you alt-tabbed to another window. The see-through overlay window was exactly the size of the screen, and while it had focus some graphics drivers treated it as a fullscreen game and stopped blending it with the desktop. The window now sits one pixel short of the screen, which keeps it out of that fullscreen path.

  • If you added the launch option from the bug report thread as a workaround, you can take it back out on 2.7.1.

  • The six benches you build with Construction now finish on their carved final frame. The last build stopped one stage short and showed the plain bench twice.

Under the hood

  • The startup log now records the screen layout the game saw, so any black-screen report can be pinned down from the log.

What's next

This one was small enough to go out on its own rather than wait. The next update will be the big one, 3.0.0, and it has been in the works for a while. The last two skills on the roster, Hunter and Agility, which completes the skill list at twenty-three. Alongside them: character slots, so you can run a second character for experiments without touching your main character's leaderboard standing, and a feedback button inside the game so you can send me a note without leaving it. I hope to have this live by the end of the month! — Vosk

More from RuneClick

Other announcements

All news
Major update19 Aug 2026Update 2.7.0 - Construction & SlayerNew skill: Construction Construction is the twentieth skill. You build furniture for your Holding, the plot of land beside your character, and the building itself is the reward: no item is minted, the experience is the product. It is also the first real use planks have ever had, alongside two new Smithing products, nails and gold leaf, Fifty repeatable pieces run from an oak chair at level 1 to…Game update6 Aug 2026Update 2.6.3Fixes · During Magic combat, equipped jewellery stuck on one pose for more than half of each idle loop, and the robe's sway visibly jumped partway through. Both animate smoothly again. Same root cause as the melee armour fix in the last update. The jewellery art was drawn against the shorter idle sway, and against the longer one it kept landing on the wrong frame. Magic goes back to the shorter…Game update30 Jul 2026Update 2.6.2Fixes · Hover text and dropdown menus no longer get their right edge cut off where they run past the overlay's clickable area. This one kept coming back, because the hover text Windows draws is not something the game holds on to, so it could never be added to the list of things the overlay checks. It is now handled for every tooltip and every dropdown at once, including any added later. · Melee…