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Fantasy Classic: Dungeon Crawler
News
Update 2026_08_30
Game update
Update 2026_08_30
Fantasy Classic: Dungeon Crawler
· published
29 Aug 2026, 20:08 UTC
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Players around this date
Read on Steam
Reduced excessive damage values across several creatures.
Rebalanced Armour Use against each armour type’s handling challenge.
Improved Armour Use progression against appropriately challenging attacks.
Overland travel now stops only when more than half the party is Exhausted or Unconscious.
Improved armour roll information on combat cards.
Overland combat respects the parties marching order.
Fixed the issue of shared settlement services. Each should now be unique.
More from Fantasy Classic: Dungeon Crawler
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In-game event
13 Sep 2026
Major Combat Pass
Major Combat Pass In the first major fork from the TTRPG system, the CRPG version of FCDC has received its own balancing pass. Combat defence has received a major overhaul, making defensive actions clearer and more consistent for characters and creatures. · Attacks now resolve through separate defensive stages: Defence, Dodge, Shield Use, and finally automatic Armour protection. · Defence dice…
Game update
13 Sep 2026
Hotfix
Fixes a save issue
In-game event
12 Sep 2026
Caverns of the Wild Coast
Along the Wild Coast, the troglodytes have always existed in scattered nests beneath the limestone cliffs, drowned caves and fissures that open only at low tide. Until recently they were a nuisance rather than a true danger: territorial, foul-smelling and vicious when cornered, but reluctant to range far from the darkness of their warrens. That has changed. In recent months, coastal hunters hav…