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Forest Doesn’t CareNewsHotfix 07/29/2026
Game update

Hotfix 07/29/2026

Forest Doesn’t Care · published 28 Jul 2026, 23:48 UTC · build 24442012

All newsPlayers around this dateRead on Steam

Multiplayer

  • Fixed an issue where enemies could become desynchronized after respawning. In some cases, one player would see an enemy dead while another still saw them alive and invulnerable.

  • Fixed an issue where the server incorrectly replicated the client's head pitch rotation.

Weapons

  • Added weapon recycling. Firearms can now be dismantled into scrap.

  • Updated weapon controls:

    • U — Unload Ammo

    • R — Recycle Weapon

  • Enemies now drop their equipped weapons when killed.

  • Added a fire mode indicator to the ammo counter, showing whether the weapon is set to Semi, Burst, or Auto.

  • Improved head hitboxes for more accurate headshots.

  • Removed the Unload option from melee weapons.

Controls

  • Added key rebinding support for Jump and Sprint.

Animations

  • Added a new drinking animation when consuming water from a bottle.

Gameplay

  • Blood now appears on your hands after attacking enemies with melee weapons.

  • Campfires in the main camps are now permanently lit and can be used immediately.

  • Removed logs from the barter system.

  • Added a redesigned New Game introduction pop-up window.

Audio

  • Fixed an issue where footstep sounds could play from an incorrect position due to foot bone attachment.

Item Info

  • Improved the Item Info panel in the inventory. Available item actions now update based on the current context, displaying the correct options depending on whether you're interacting with a container or your own inventory.

More from Forest Doesn’t Care

Other announcements

All news
Game update30 Aug 2026HOTFIX#2 8/30/2026Dynamic Encounter Pacing Update - Added dynamic per-player pacing for hostile encounters. - Hostile spawn weights now react to recent combat pressure, alternating action with recovery periods. - New characters receive an initial action boost to make the opening more engaging. - Peaceful wildlife and peaceful-only spawn zones remain unaffected. - Improved multiplayer tracking so encounter pacing…Game update30 Aug 2026HOTFIXES 8/30/2029Fixed enemies continuing to attack dead targets. · Fixed AI getting stuck after killing another creature. · Restored reliable player detection and combat reactions. · Fixed severe combat shaking and unstable rotation for ranged enemies. · Improved aiming so shots better match the weapon’s direction. · Fixed target switching after the current enemy dies. · Improved transitions between combat and…In-game event28 Aug 2026Campfire Rework, Rainwater Collector & Survival Improvements | PATCH 8/28/2026Complete Campfire Rework The campfire is now significantly more immersive and features a fully redesigned cooking system: · Food and water containers are now physically placed around the fire. · Three cooking slots are available by default. · Three additional slots can be unlocked individually using stones. · Every item has its own cooking timer. · Cooking pauses when the fire goes out. · Raw f…