This update improves the horror events and late-game gameplay experience.
■ Horror Event Improvements
* Horror events are now assigned to specific stages for a more controlled experience.
* Reduced cases where multiple horror events could overlap unnaturally.
* Adjusted footsteps, whispers, breaking glass, electrical noises, thunder, and other events to better match stage progression.
■ Demon Doll
* The Demon Doll now actively hunts the player during later stages.
* It stops while being watched and retreats if the player continues staring at it.
* If it catches the player, the most recently discovered object will be replaced.
* Fixed cases where it could affect the player through walls or from another floor.
■ Book Head
* Added Book Head teaser events and full threat encounters.
* Book Head pulls the player’s view toward itself, requiring the player to look away to escape its curse.
* Player movement is now locked during Book Head encounters, preventing the event from being avoided simply by walking away.
* Improved its spawn system to prevent it from appearing behind walls or outside the player’s view.
* Book Head can appear multiple times during later stages and becomes stronger during the final stage.
■ Book Head Penalty Fix
* Fixed an unfair issue where several objects could be randomly replaced at once without revealing their new order.
* Objects and their original order are now preserved. The player only needs to repeat a number of recent correct choices.
■ Guides and Quality-of-Life Improvements
* Added threat guides when entering Stages 7, 9, and 10.
* The current stage is now clearly displayed in these guides.
* When the player is sent back to a previous stage after reaching the mistake limit, the destination stage is now displayed.
* Improved the early-game tutorial and sequence hints.
■ Ending Improvements
* Fixed the mouse cursor and crosshair remaining visible during the ending credits.
* The pause menu can no longer be opened during the ending credits.
■ Other Fixes
* Fixed camera input issues during the prologue and instructional screens.
* Improved various UI, input, event recovery, and stability issues.