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Toaster ArenaNewsHotfix 0.32.35
Game update

Hotfix 0.32.35

Toaster Arena · published 19 Jun 2026, 17:08 UTC

All newsPlayers around this dateRead on Steam

Additions

  • Added simple character turn in place.
  • Added thumbnails for game modes at the voting console.
  • Game now supports Shader model 5 again, this should allow the game to run on older hardware.

Changes

  • All of the warship vehicles can now capture points and include modifiers.
  • Total Rewrite of how the game mounts workshop maps.
  • Gameplay UI tweaks by Unselles.
  • Photomode UI Updates by Unselles
  • Voting console UI Updates by Unselles
  • Major system changes regarding builder map loading, game should still behave the same at surface level.
  • Slight character locomotion updates.
  • Huker Pistol and variants have been reanimated.
  • Weapon info box will now display the minimun effective distance distance for weapons with reverese damage falloff.
  • Tweaked Carbine Spread values.
  • Tweaked Carbine Reverse falloff values.
  • Tweaked Carbine Min damage at close range.

Bug fixes

  • Fixed Raven Body textures having color bleed on her claws (this also applies to her customization armor).
  • Fixed broken materials for signs and cardboard crates.
  • Fixed exploit that allowed players to spam fire weapons that have a pump ability.
  • Shield Power up will no longer grant extra stacks of shields if the player grabs it while being low on extra shields.
  • Fixed bug with snipers, DMR, and revolver + Other weapons duplicated tracer visual effects when shooting.
  • Fixed Builder mode bug were the the map properties button would not properly show what mode was selected.
  • Fixed Race hover bike not having replicated colors.
  • Fixed issue with builder map mounting were it would duplicate workshop maps.
  • Fixed issue with builder maps not being properly mounted by the game.
  • Fixed visual issue with Huker pistols moving the characters arms to the center of the screen while switching weapons.

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