Hey everyone! We've been working on a small update to fix some of the most common issues we've seen mentioned:
Reduced the cost of most end-game science purchases to make 100%-ing the game slightly easier
Added use of spacebar to create items
Added base inventory to drill ui
Fixed item hover ??? bug in factory buildings
Fixed drill energy bug leading to negative energy balance
Changed steel ingot design
Fixed hello world achievement bug
Drill UI display bug fix
The game is now 20% off for the first time ever!
I'd also like to ask for a personal favor. Chipmatic is a passion project, we're just a 2 person devteam and we spent over a year lovingly making the game in hopes that players would enjoy it.
We understand there were some bugs and pacing issues at launch, and that pushed some reviewers to leave a negative review, but having a game at Mixed massively reduces future sales potential, impacting both our ability to push updates for this game, and the overall future of our indie studio.
If you previously left a negative review, please give the game another shot and see if the changes we've been introducing are moving the game in the right direction. If so, updating your review would mean the world to us. Also, if you haven't left a review yet, consider doing so, as this also helps massively.
Thank you,
Molter